Underwater House
2.791
43
2.791
43
My first underwater house ... Maybe the first in GTA V ...
Only a first test to see if you can do, and see the result. It does not look bad ...
For now I had an apartment, but it could be anything. So I did a complete file, a file with only the interior, a file with an empty structure.
Perhaps in the future I'll do something else. I would leave the structure open-source, if you want to put in something else and sharing go ahead, possibly with credits.
Instructions
- Before opening the game, run OpenIV and go to edit mode, Navigate to common.rpf/data/level/gta5
BACKUP water.xml in case something went wrong.
And then replace it with the one included in the archive.
Then open game and load the alebal_underwater_house file with the editor.
You need Map Editor by Guadmaz https://it.gta5-mods.com/scripts/map-editor,
F7 -> load -> xml -> alebal_underwater_house
Thank Scorz for inspiration.
Only a first test to see if you can do, and see the result. It does not look bad ...
For now I had an apartment, but it could be anything. So I did a complete file, a file with only the interior, a file with an empty structure.
Perhaps in the future I'll do something else. I would leave the structure open-source, if you want to put in something else and sharing go ahead, possibly with credits.
Instructions
- Before opening the game, run OpenIV and go to edit mode, Navigate to common.rpf/data/level/gta5
BACKUP water.xml in case something went wrong.
And then replace it with the one included in the archive.
Then open game and load the alebal_underwater_house file with the editor.
You need Map Editor by Guadmaz https://it.gta5-mods.com/scripts/map-editor,
F7 -> load -> xml -> alebal_underwater_house
Thank Scorz for inspiration.
Subido por primera vez: 20 de mayo de 2016
Última actualización: 20 de mayo de 2016
Descarga más reciente: 14 de octubre de 2024
11 Comentarios
My first underwater house ... Maybe the first in GTA V ...
Only a first test to see if you can do, and see the result. It does not look bad ...
For now I had an apartment, but it could be anything. So I did a complete file, a file with only the interior, a file with an empty structure.
Perhaps in the future I'll do something else. I would leave the structure open-source, if you want to put in something else and sharing go ahead, possibly with credits.
Instructions
- Before opening the game, run OpenIV and go to edit mode, Navigate to common.rpf/data/level/gta5
BACKUP water.xml in case something went wrong.
And then replace it with the one included in the archive.
Then open game and load the alebal_underwater_house file with the editor.
You need Map Editor by Guadmaz https://it.gta5-mods.com/scripts/map-editor,
F7 -> load -> xml -> alebal_underwater_house
Thank Scorz for inspiration.
Only a first test to see if you can do, and see the result. It does not look bad ...
For now I had an apartment, but it could be anything. So I did a complete file, a file with only the interior, a file with an empty structure.
Perhaps in the future I'll do something else. I would leave the structure open-source, if you want to put in something else and sharing go ahead, possibly with credits.
Instructions
- Before opening the game, run OpenIV and go to edit mode, Navigate to common.rpf/data/level/gta5
BACKUP water.xml in case something went wrong.
And then replace it with the one included in the archive.
Then open game and load the alebal_underwater_house file with the editor.
You need Map Editor by Guadmaz https://it.gta5-mods.com/scripts/map-editor,
F7 -> load -> xml -> alebal_underwater_house
Thank Scorz for inspiration.
Subido por primera vez: 20 de mayo de 2016
Última actualización: 20 de mayo de 2016
Descarga más reciente: 14 de octubre de 2024
Tutorial add modify water in GTA 5 (water.xml)
http://www.alebalweb-blog.com/22-tutorial-add-modify-water-in-gta-5-water-xml.html
Looks so good!
fucking cool mate! fucking cool!
Excellent, very creative and more - well done.
@alebal
brother its fantastic!
underwater city I think it's something many people here are dreaming about
https://www.youtube.com/watch?v=M6aXs42iFYk
@alebal how did you removed the water ? it could be useful for my next aquarium
@Shaezbreizh
water.xml works in rectangles. refine a rectangle. the numbers you see in the file are coordinates, the four corners of the rectangle. So find the rectangle area that interests you, and resize.
Looks so gooooooooooood!!!
@alebal ok thank
did you think about to construct a underwater base like ''deep blue sea'' the film was great and the base in gta 5 will look awsome ^^ *-* i have try to do it for my selve but .... :S .... without the correct names of the props i dont go far way :/
Definitely going to download this underwater house. Great job on keeping the water out of the house, very interesting mod.