4.449
111
This mod includes 19 race maps as addon:
-Nürburgring Nordschleife
-Nürburgring GP
-Autumn Ring
-Ambush Canyon
-Fujimi Kaido
-Ebisu Minami
-Kagarasan
-Chicago
-Monument Hill
-Ultra Nitro Track
-London Drift Map
-Okutama
-Nevada Drift
-Meihan Circuit
-Hazyview
-Tokyo Freeway
-Tokyo Docks Drift
-Tsukuba
-Laguna Seca
Added static collisions to almost all old tracks (removed embedded), fixed vertex colours on few tracks, Every track got own ymap and can be disabled/enabled plus Fujimi Kaido got extra ymap for trees (turned off by default)
On low end PCs can be huge FPS drop when all ymaps active.
Its at BETA stage so i will improve it by adding more details, working lights and new maps.
All map converted and edited from GTAIV to GTAV by me.
Credits:
Nürburgring Nordschleife -> Sander (http://gamemodels.ru)
Nürburgring GP -> Dekurwinator (extract and conversion from GRID)
Autumn Ring -> Tariell (http://gamemodels.ru)
Ambush Canyon -> Imtaj (GTAIV)
Fujimi Kaido -> StillDre (GTAIV)
Ebisu Minami - > Yotaak (BeamNG)
Kagarasan -> Mechanic (GTAIV)
Chicago -> Dekurwinator (extract and conversion from GRID2)
Monument Hill -> Mechanic (GTAIV)
Ultra Nitro Track -> FreeZiic (GTAIV), KOHDYKTOP (GTASA)
London Drift Map -> Imtaj (GTAIV)
Okutama -> FreeZiic (GTAIV)
Nevada Drift -> Imtaj (GTAIV)
Meihan Circuit -> Seishin (GTAIV)
Hazyview -> Imtaj (GTAIV)
Tokyo Freeway -> metalwars (GTAIV), sergio (GTASA)
Tokyo Docks Drift -> metalwars (GTAIV), sergio (GTASA)
Tsukuba -> Yups13Iryu (GTAIV)
Laguna Seca -> Tanjes (GTAIV), ParoXum (GTASA)
Changelog:
v.2.0 (BETA) 2017-08-07
- Nevada Drift - fixed materials, added static collision, fixed vertex colours
- Lagunaseca - fixed materials, added static collision, fixed vertex colours, changed localisation
- Tokyo Docks Drift - added static collision, fixed vertex colours
- Hazyview - added static collision
- London Drift - fixed materials, added static collision, fixed vertex colours for LOD, deleted few objects
- Meihan Circuit - fixed materials, added static collision, fixed missing terrain
- Monument Hill - fixed materials, added static collision, fixed missing terrain
- Okutama - fixed materials, added static collision, fixed missing terrain
- Tsukuba - fixed materials, added static collision, fixed vertex colours, changed localisation
- Tokyo Freeway - added static collision, changed localisation
- added Nürburgring Nordschleife track
- added Nürburgring GP part and connected with Nordschleife
- added Autumn Ring track
- added Ambush Canyon track
- added Cliffside Rally (CSR) track -)unreleased in this update(-
- added Fujimi Kaido track (trees by default turned off)
- added Ebisu Minami track
- added Kagarasan track
- added Chicago track
v.1.0 (BETA) 2017-06-18
- first release.
Ver tema en los Foros de GTA5-Mods.com »
Subido por primera vez: 18 de junio de 2017
Última actualización: 7 de agosto de 2017
Descarga más reciente: hace 4 horas
106 Comentarios
This mod includes 19 race maps as addon:
-Nürburgring Nordschleife
-Nürburgring GP
-Autumn Ring
-Ambush Canyon
-Fujimi Kaido
-Ebisu Minami
-Kagarasan
-Chicago
-Monument Hill
-Ultra Nitro Track
-London Drift Map
-Okutama
-Nevada Drift
-Meihan Circuit
-Hazyview
-Tokyo Freeway
-Tokyo Docks Drift
-Tsukuba
-Laguna Seca
Added static collisions to almost all old tracks (removed embedded), fixed vertex colours on few tracks, Every track got own ymap and can be disabled/enabled plus Fujimi Kaido got extra ymap for trees (turned off by default)
On low end PCs can be huge FPS drop when all ymaps active.
Its at BETA stage so i will improve it by adding more details, working lights and new maps.
All map converted and edited from GTAIV to GTAV by me.
Credits:
Nürburgring Nordschleife -> Sander (http://gamemodels.ru)
Nürburgring GP -> Dekurwinator (extract and conversion from GRID)
Autumn Ring -> Tariell (http://gamemodels.ru)
Ambush Canyon -> Imtaj (GTAIV)
Fujimi Kaido -> StillDre (GTAIV)
Ebisu Minami - > Yotaak (BeamNG)
Kagarasan -> Mechanic (GTAIV)
Chicago -> Dekurwinator (extract and conversion from GRID2)
Monument Hill -> Mechanic (GTAIV)
Ultra Nitro Track -> FreeZiic (GTAIV), KOHDYKTOP (GTASA)
London Drift Map -> Imtaj (GTAIV)
Okutama -> FreeZiic (GTAIV)
Nevada Drift -> Imtaj (GTAIV)
Meihan Circuit -> Seishin (GTAIV)
Hazyview -> Imtaj (GTAIV)
Tokyo Freeway -> metalwars (GTAIV), sergio (GTASA)
Tokyo Docks Drift -> metalwars (GTAIV), sergio (GTASA)
Tsukuba -> Yups13Iryu (GTAIV)
Laguna Seca -> Tanjes (GTAIV), ParoXum (GTASA)
Changelog:
v.2.0 (BETA) 2017-08-07
- Nevada Drift - fixed materials, added static collision, fixed vertex colours
- Lagunaseca - fixed materials, added static collision, fixed vertex colours, changed localisation
- Tokyo Docks Drift - added static collision, fixed vertex colours
- Hazyview - added static collision
- London Drift - fixed materials, added static collision, fixed vertex colours for LOD, deleted few objects
- Meihan Circuit - fixed materials, added static collision, fixed missing terrain
- Monument Hill - fixed materials, added static collision, fixed missing terrain
- Okutama - fixed materials, added static collision, fixed missing terrain
- Tsukuba - fixed materials, added static collision, fixed vertex colours, changed localisation
- Tokyo Freeway - added static collision, changed localisation
- added Nürburgring Nordschleife track
- added Nürburgring GP part and connected with Nordschleife
- added Autumn Ring track
- added Ambush Canyon track
- added Cliffside Rally (CSR) track -)unreleased in this update(-
- added Fujimi Kaido track (trees by default turned off)
- added Ebisu Minami track
- added Kagarasan track
- added Chicago track
v.1.0 (BETA) 2017-06-18
- first release.
Ver tema en los Foros de GTA5-Mods.com »
Subido por primera vez: 18 de junio de 2017
Última actualización: 7 de agosto de 2017
Descarga más reciente: hace 4 horas
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7 de agosto de 2017
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@Dekurwinator Great race tracks pack you did! I finally found some race tracks to drive with my added cars in without that stupuid-ass FiveM required! But there's only one problem I encountered tho, which is in the Nürburgring GP, where once I spawn a car there I cannot seem to drive it at all when I try to press all the buttons, but thankfully this doesn't happen on the other tracks tho. (Not sure about Nordschleife tho...)
1 de noviembre de 2017 -
@TonySSS try to use this mod https://pl.gta5-mods.com/scripts/no-boundary-limits-unknown-modder
1 de noviembre de 2017 -
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@Dekurwinator thanks for the mod, any dude, exist photos ubication maps?
20 de diciembre de 2017 -
Of the 20 maps I managed to find 18 only. I can not find "Cliffside Rally" and "Hazyview" can someone give me a picture of their correct location? Thank you.
20 de diciembre de 2017 -
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@S_K yes, will rework all tracks and add new ones but only then, when i will finish my other projects
29 de enero de 2018 -
Is there any way for the mod be possible to be download through any other source like mega?
6 de marzo de 2018 -
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@Dekurwinator
Is there any way for the mod be possible to be download through any other source like mega?8 de marzo de 2018 -
Works great, been having a blast racing on this with friends in FiveM. Looking forward to seeing updates to this.
14 de mayo de 2018 -
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@Dekurwinator Can you do the Sakhir Circuit (Bahrain)?
http://assettocorsa.club/mods/tracks/bahrain-international-circuit.html
20 de mayo de 2018 -
@Dekurwinator Can you make More Japanese race tracks? Including Suzuka, Okayama, Fuji and Motegi.
26 de mayo de 2018 -
@Dekurwinator Can you make More tracks?
Link of these tracks:https://assettocorsa.club/en/tracks.html
26 de mayo de 2018 -
@Dekurwinator hey dude thankyou for the awesome map pack. I am having a bit of an issue when i load the tracks they don't have textures and become huge blobs of dirt. Sorry i am a bit retarded. Am i doing something wrong by dropping them as an resource?
12 de septiembre de 2018 -
@lukey_reborn78 to be honest i dont understand what you mean, send screenshots or more detailed info
@MetonyaMetin yes i will make more tracks (Japanese too) when i finish update for myNY mod (not much time for modding cuz of work in real life)20 de septiembre de 2018 -
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Any chance we could see a separate release for the Autumn Ring track? Its one of my favourites of the pack but I've been unable to find a separate version of the track mod.
29 de diciembre de 2018 -
Recommended mod - https://www.gta5-mods.com/misc/no-boundary-limits