Vysser Plates [Add-On] 1.0
244
16
244
16
A small surprise! Another license plate mod from me. This time, it's for Vysser cars and, to be more specific, the Neo. It's the only Vysser vehicle, so far, after all. This mod is mostly inspired by several racing video games in which cars have license plates with either brand or model logo (or even both) on them.
INSTALLATION (brief. For a version of installation process with more detail, check the ReadMe file):
NOTE: These plates are meant to be used blank. You can remove the characters (letters or numers) from the plates with a trainer of your choice.
CREDITS:
INSTALLATION (brief. For a version of installation process with more detail, check the ReadMe file):
- Put textures from the "Textures" folder into all the instances of "vehicles.ytd" you have in your game's files.
- Put the data stuff from the "Carcols.ymt data" into "carcols.ymt".
NOTE: These plates are meant to be used blank. You can remove the characters (letters or numers) from the plates with a trainer of your choice.
CREDITS:
Me: textures.
Smart Page's "Smart Normal": normal mapping.
TheSecretPower: HQ Vysser logos.
Cranlet: screws on plates.
Subido por primera vez: 29 de septiembre de 2019
Última actualización: 29 de septiembre de 2019
Descarga más reciente: 24 de octubre de 2024
3 Comentarios
More mods by A_mbien_t:
A small surprise! Another license plate mod from me. This time, it's for Vysser cars and, to be more specific, the Neo. It's the only Vysser vehicle, so far, after all. This mod is mostly inspired by several racing video games in which cars have license plates with either brand or model logo (or even both) on them.
INSTALLATION (brief. For a version of installation process with more detail, check the ReadMe file):
NOTE: These plates are meant to be used blank. You can remove the characters (letters or numers) from the plates with a trainer of your choice.
CREDITS:
INSTALLATION (brief. For a version of installation process with more detail, check the ReadMe file):
- Put textures from the "Textures" folder into all the instances of "vehicles.ytd" you have in your game's files.
- Put the data stuff from the "Carcols.ymt data" into "carcols.ymt".
NOTE: These plates are meant to be used blank. You can remove the characters (letters or numers) from the plates with a trainer of your choice.
CREDITS:
Me: textures.
Smart Page's "Smart Normal": normal mapping.
TheSecretPower: HQ Vysser logos.
Cranlet: screws on plates.
Subido por primera vez: 29 de septiembre de 2019
Última actualización: 29 de septiembre de 2019
Descarga más reciente: 24 de octubre de 2024
This file has been approved automatically. If you think this file should not be here for any reason please report it.
These needs to go under Paint Jobs, bruh
Could you make Grotti and Dewbauchee plates?