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1803's More Speeders on Highways 1.7

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Are you tired of clocking AI drivers at a max speed of 78 MPH? Then this the script for you!

-This is probably my favorite script I've been working on. This really does add a new layer to speed traps/patrols.

How to install:
1. Make sure to have ScripthookVdotnetV2, the link below allows you to run both V2 and V3: https://www.gta5-mods.com/tools/scripthookv-net

2. Place all files except .cs/txt files in the GTAV\Scripts folder.

Version 1.7 (Updated 7/7/26)

Spawn location changed so cars dont drive on train tracks on Union road- I set my spawn to one every second and only saw one car drive off the road after 30+ mins of testing.

Patched version included for issues with new scripthook.

The two are basically the same speeder-spawning mod, but 1803 speeders patched is the safer/newer compatibility build.

Main differences:

1803 Speeders uses GTA.UI.Notification.PostTicker(...).

1803 speeders patched replaces that with native GTA feed notification calls, which is likely to work better with newer ScriptHookVDotNet versions.

The patched version adds more safety checks before using player, vehicles, drivers, and models:checks player == null

checks vehicle.Exists()

checks model.IsVehicle

checks pedModel.IsPed

The patched version changes CruiseWithVehicle(ai.Vehicle, 25f, DrivingStyle.Normal) to CruiseWithVehicle(ai.Vehicle, 25f), probably to match a different SHVDN API signature.

The patched project explicitly targets x64.

Spawn locations, ped list, speed range, INI path, and core gameplay are essentially the same.

Version 1.6 (Updated 3/2/26):

-rename to 1803 Speeders, ini file does not need replaced, just renamed if updating.

-Rewrite from Scripthookdotnet V2 to V3.

-Added over 100 ped models to now spawn

-Game chooses name so should be random and not often repeating

Version 1.5 (Updated 2/4/26):

Added and removed locations. Maps of locations also added with download.

Fixed issue with spawning cars driving through scenes. They should now stop if they see cars with EMS lights blocking the road instead of driving through them.

Showcase:
https://www.youtube.com/watch?v=muJ_mrpz3Zg

This Script will spawn cars with AI drivers with the ability to drive up to 110MPH. Spawn points are across the highways on the map. Cars only spawn when distance checks pass.

You can customize some options like cars, spawn time, and min/max spawn distances.

Cars automatically delete when driving and 1000M away from player.

One is a test script, one is the fully functioning script. The .cs /txt files are for open source reference. I plan to continue to update this. Any community notes/suggestions will be taken into consideration.
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Subido por primera vez: 23 de enero de 2026
Última actualización: hace 10 horas
Descarga más reciente: hace 21 minutos

All Versions

 1.7 (current)

29 descargas , 22 KB
hace 10 horas

 1.6

569 descargas , 1,45 MB
2 de marzo de 2026

 1.5

574 descargas , 1,45 MB
4 de febrero de 2026

 1.4

459 descargas , 22 KB
23 de enero de 2026

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