Zombies 1.4.2a
174.765
537
174.765
537
Changes
v1.4.2a
Description
Los Santos has been invaded by the undead. You are lucky to be one of the remaining survivors but its now up to you to fight off what zombies remain and reclaim the city.
Controls
Gamepad Controls
Additional Requirements
Installation
Configuration File Info
You can use the GTAV_Zombie.ini to customize features and set keybinds
v1.4.2a
- Fixed crashing issues related to WCF message quotas
- Added a better leaderboard UI
- Minor tweaks
- Very minor tweak to zombie strength
- Fixed an issue that was causing FPS to drop on higher rounds
- Added the musket as a starting weapon
- Airdrops take 10 seconds longer to expire
- Power-ups from drops last a bit longer
- Added a leaderboard with rounds survived, kills headshots etc.
- Added the sawed- off shotgun as a buyable weapon
- Removed non- round based version and other files to avoid confusion (this will be merged into the single dll)
- Other fixes and improvements
- Minor fix for zombie animations
- Round are back. Added the round based version as a separate assembly
- Improvements to spawning logic - Fixed bug where enemies stop spawning
- Fixes for a problem that was showing the wrong prices for ammo
- Other improvements ;)
- Fixed an issue with airdrops
- Fixed an issue with road blocks
- Fixed an issue where zombies would stop spawning/li>
- Removed something I left by mistake
- Added new config options in the menu
- The script is no longer round based (A popular request)
- Fixed a bug causing crashes in some cases
- Added options to toggle weapon progression and whether world peds should join the fight
- Other improvements ;)
- Tweaks to enemy combat behavior
- New types of zombies
- Tweaks to HUD elements
- Improvements and bug-fixes
- Zombies spawn while driving
- Zombies attack the player while in a vehicle
- Added vehicle armour upgrade
- Fixed some bugs
- Updated for compatibility with ScriptHookVDotNet 2.0 - 2.1
- Ported all menus to use NativeUI instead of the now obsolete
- ScriptHookVDotNet menu implementation
- Headshots and bullet damage now award money
- New buyable items added
- Tweaks to enemy combat behavior and new realistic zombie animations
- Tweaks to enemy strength and difficulty on higher rounds
- Performance enhancements and general improvements
Description
Los Santos has been invaded by the undead. You are lucky to be one of the remaining survivors but its now up to you to fight off what zombies remain and reclaim the city.
Controls
- Z - Start Game
- X - Kill Game
Gamepad Controls
- Right Stick + Right Bumper - Open Menu
- A - Select
- B- Back
- DPad - Navigate
Additional Requirements
- ScriptHook V - http://www.dev-c.com/gtav/scripthookv/
- ScriptHook V .NET 2.3 - https://github.com/crosire/scripthookvdotnet/releases/tag/v2.3
Installation
- Create a folder called "scripts" in the main folder where GTA is installed
- Place GTAV_Zombie.dll and GTAV_Zombie.ini in the folder
- Modify GTAV_Zombie.ini to your liking.
- Zombie Carnage!
Configuration File Info
You can use the GTAV_Zombie.ini to customize features and set keybinds
- Music - Enables rockstar mission soundtrack when starting a round
- Ragdoll Physics - Enable enemy ragdoll on player impact and death
- Gamepad - Enable controls for gamepad
- CombatHUD - Enables a killstreak system like in my script CombatHUD (https://www.gta5-mods.com/scripts/combat-hud)
Subido por primera vez: 29 de mayo de 2015
Última actualización: 4 de febrero de 2016
Descarga más reciente: hace 5 horas
581 Comentarios
More mods by CamxxCore:
Changes
v1.4.2a
Description
Los Santos has been invaded by the undead. You are lucky to be one of the remaining survivors but its now up to you to fight off what zombies remain and reclaim the city.
Controls
Gamepad Controls
Additional Requirements
Installation
Configuration File Info
You can use the GTAV_Zombie.ini to customize features and set keybinds
v1.4.2a
- Fixed crashing issues related to WCF message quotas
- Added a better leaderboard UI
- Minor tweaks
- Very minor tweak to zombie strength
- Fixed an issue that was causing FPS to drop on higher rounds
- Added the musket as a starting weapon
- Airdrops take 10 seconds longer to expire
- Power-ups from drops last a bit longer
- Added a leaderboard with rounds survived, kills headshots etc.
- Added the sawed- off shotgun as a buyable weapon
- Removed non- round based version and other files to avoid confusion (this will be merged into the single dll)
- Other fixes and improvements
- Minor fix for zombie animations
- Round are back. Added the round based version as a separate assembly
- Improvements to spawning logic - Fixed bug where enemies stop spawning
- Fixes for a problem that was showing the wrong prices for ammo
- Other improvements ;)
- Fixed an issue with airdrops
- Fixed an issue with road blocks
- Fixed an issue where zombies would stop spawning/li>
- Removed something I left by mistake
- Added new config options in the menu
- The script is no longer round based (A popular request)
- Fixed a bug causing crashes in some cases
- Added options to toggle weapon progression and whether world peds should join the fight
- Other improvements ;)
- Tweaks to enemy combat behavior
- New types of zombies
- Tweaks to HUD elements
- Improvements and bug-fixes
- Zombies spawn while driving
- Zombies attack the player while in a vehicle
- Added vehicle armour upgrade
- Fixed some bugs
- Updated for compatibility with ScriptHookVDotNet 2.0 - 2.1
- Ported all menus to use NativeUI instead of the now obsolete
- ScriptHookVDotNet menu implementation
- Headshots and bullet damage now award money
- New buyable items added
- Tweaks to enemy combat behavior and new realistic zombie animations
- Tweaks to enemy strength and difficulty on higher rounds
- Performance enhancements and general improvements
Description
Los Santos has been invaded by the undead. You are lucky to be one of the remaining survivors but its now up to you to fight off what zombies remain and reclaim the city.
Controls
- Z - Start Game
- X - Kill Game
Gamepad Controls
- Right Stick + Right Bumper - Open Menu
- A - Select
- B- Back
- DPad - Navigate
Additional Requirements
- ScriptHook V - http://www.dev-c.com/gtav/scripthookv/
- ScriptHook V .NET 2.3 - https://github.com/crosire/scripthookvdotnet/releases/tag/v2.3
Installation
- Create a folder called "scripts" in the main folder where GTA is installed
- Place GTAV_Zombie.dll and GTAV_Zombie.ini in the folder
- Modify GTAV_Zombie.ini to your liking.
- Zombie Carnage!
Configuration File Info
You can use the GTAV_Zombie.ini to customize features and set keybinds
- Music - Enables rockstar mission soundtrack when starting a round
- Ragdoll Physics - Enable enemy ragdoll on player impact and death
- Gamepad - Enable controls for gamepad
- CombatHUD - Enables a killstreak system like in my script CombatHUD (https://www.gta5-mods.com/scripts/combat-hud)
Subido por primera vez: 29 de mayo de 2015
Última actualización: 4 de febrero de 2016
Descarga más reciente: hace 5 horas
Okay, been a while since I updated this one. This update should fix most of the issues related to low frame rates (let me know if it is still an issue for you). Also added a leaderboard and fixed some little problems such as issues when buying ammo in the menu. enjoy (:
yeah this mod dosnt work nothing about it works.
Aww Same here its not working but im a patient person so whatever updates that come later i try. :)
After 3 headshots (right before the 300 point mark) game freezes
Cool Mod alot of fun it crashes every once in awhile? but that's after like many rounds of shooting other than that i like it..:)
Top mod ,great fun
A very interesting and well put-together mod. It is simple yet effective, offering enough diversity to be entertaining for a long while. Though, I have noticed there are certain areas of the map the zombies do not work kindly with, spawning some distance away or simply standing there until I cross some invisible line. Plus the zombies have a tendency to despawn right in front of the player and appear behind them, which is kind of frustrating.
Still, a fantastic mod, even with it's flaws.
One thing, though. This mod could potentially contain a Trojan virus. This virus seems to hook onto the GTAV.exe file and send an outbound connection to a site called, "camx.me". Weirdly enough, this virus does not show up when scanning the file or my main GTA V folder, and I only noticed it because my anti-malware blocked the connection. After extensive testing, I was able to pinpoint this mod as the source.
I am NOT accusing you of intentionally including a Trojan virus in your mod. It could be a false report, a connection you use to collect data to improve the mod, or it could have simply slipped in under your nose. It is not a GTA V exclusive virus, after all, since a similar virus attempted to hook onto Chrome.exe when I went to investigate the site.
Just want you to be aware there is something about this mod that not all anti-virus software appreciates, that's all.
Besides, since no blocked connections have come from anywhere else on my PC, it appears to be dormant. This means so as long as one is playing with the Wi-Fi turned off it should not be a problem.
@FireFalcon908 gg destroy your pc.. it is infected
@FireFalcon908 Indeed, the mod connects to a domain (camx.me) to provide the leaderboard/ stats tracking functionality. Unfortunatley I use the same domain to host some other modding software (mainly for Call of Duty games) which eventually came under scrutiny by the games developer. I was harassed by the developer/ publisher and in that process they classified my domain as malicious. I am still in the process of trying to get that classification removed. With that said, this mod and it’s source code are not protected in any way. You can look for yourself and see everything. The majority of my projects (not this one) are also on github: http://github.com/camxxcore
so far this one is the best zombie survival mod for GTA V, and yes, this mod still working till now. But seems like there is some bug, fps drop after lots of round and game crash at some point. Hope this mod isn't dead yet, still waiting for more update :)
@CamxxCore wait, you will still update this mod right?
@FachryF "Last Updated: February 04, 2016"
after 3 or 4 rounds ....we have some issues about map render, and zombies are automaticly disaapeard if your going far from them
If you are a programmer and know C#, we could really use your help in the development of Undead Streets, an upcoming zombie survival mod for GTA 5. If you are interested, please join the Discord server below. We need all the help we can get!
Our Server: https://discord.com/invite/dVGyvQ8
Hey man could you make the zombies infect people and be able to be spawned by players?
https://www.youtube.com/watch?v=FkVsWY7rLmw
Great job!!! I`m enjoying this mod!
But after calling missle attack for a few rounds,some accidents occurred. The models become crude, even the buildings, roads vanished! And the colors of the trees were strange. I don`t know whether the performance of my computer can bear this mod, or this mod has bug or not.
There are a lot of mods in my GTA5, maybe this is the point of my problem! Too many mods made my computer out of memory when I played this zombie mod. With these problems I`ve mentioned, the whole game even crashed after I played about 22 rounds.
Do you know what`s wrong with my game on earth?
It takes like 10 minutes to start the mod
Its been loading for 45 mins :(
very nice mod.