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  • 5c72f1 avatar full

    I'd really like to see a stock version of this car with stock normal size wheels.
    I love RX7's stock look since I've first seen it in Gran Turismo games on PS1.

    1 de mayo de 2016
  • 5c72f1 avatar full

    To spawn this car (add-on)

    1. Extract "dlclist.xml" with openIV from "\update\update.rpf\common\data".
    Add a new line: "<Item>dlcpacks:\rx7\</Item>" to "dlclist.xml" and save.
    Enter "Edit Mode" in OpenIV and replace the old "dlclist.xml" with the new one.

    2. Extract "extratitleupdatedata.meta" with open IV from "\update\update.rpf\common\data".
    Add the following lines:
    <Item type="SExtraTitleUpdateMount">
    <deviceName>dlc_rx7:/</deviceName>
    <path>update:/dlc_patch/rx7/</path>
    </Item>
    Enter "Edit Mode" in OpenIV and replace the old "extratitleupdatedata.meta" with the new one.

    3. From the Enhanced Trainer's menu enter "rx7" to manually spawn the car.

    30 de abril de 2016
  • 5c72f1 avatar full

    Dislikes
    Dislikes don't help anyone, I'd much rather you leave a comment and talk to me about the issues you are having.

    ^ ^ Amen to that!

    13 de julio de 2015
  • 5c72f1 avatar full

    @Damanwhosdagreat You have a huge emergency "bottle"... It's called Jerry Can.

    4 de julio de 2015
  • 5c72f1 avatar full

    The instant consumption seems to be kinda erratic and not related to engine's RPM and torque.
    @Yang extract the mod file inside "Scripts" folder.

    21 de junio de 2015
  • 5c72f1 avatar full

    @weiistar Caps OFF. English ON...

    19 de junio de 2015
  • 5c72f1 avatar full

    At the moment, playing with the Fuel Bar's Width would be kind of a finicky thing to do as it will directly affect the vehicle's fuel value.

    There are some useful Natives on the way, not yet implemented in Script Hook V that would make the Fuel Bar rendering more versatile. When SH V will be updated with those Natives, there might be a chance to implement a more dynamic Fuel Bar. But for now we just need to wait a bit.

    19 de junio de 2015
  • 5c72f1 avatar full

    Oh, ok. I didn't even bothered to try... good to know it works. I hope this gets implemented in the plugin itself asap. Really useful stuff.

    18 de junio de 2015
  • 5c72f1 avatar full

    @alfrix Good additions.

    18 de junio de 2015
  • 5c72f1 avatar full

    Can this be "adapted" to be placed inside "scripts\libs\" folder ?

    17 de junio de 2015