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The plane seems to spawn in just fine, except for the fact that I spawn under the aircraft rather than in it. Then, when I try to enter it, the game crashes. This seems to happen when there are no defined parameters for the vehiclelayout.meta. And looking in the vehiclelayout file it would seem to just be copy-pasted from SkylineGTRFreak's Tu22 add-on. Any chance you can add an applicable vehiclelayout.meta? (Rating contingent upon update)
@kzestudios have you tried to remove and reinstall the jet?
Thanks again, man. Elated at the way this came out
@CANAL EMBRAER GTA it's the same result with that model as well. The turn radius seems excessively large, though it should be more similar to a 737. Would you know if there's anything in the handling.meta that modifies this?
Has anyone else found it incredibly hard to steer on the ground with this (and the NOAA WP-3)? It flies just fine, but on the ground it's a different story.
@SkylineGTRFreak as someone with a G450/550 type rating and who happens to work for GenDyn, would it be possible for you to send me your files for the GIV featured here? Additionally, if you are interested, I have cockpit details for the Cessna C680&Latitude from my time flying them
I couldn't get this to run on my modded version of GTA so I re-downloaded a clean install, added only the latest ScriptHookV and Menyoo mod, ran the game and had success, then, in preparation for adding extra planes and cars, dropped in this gameconfig. With this gameconfig installed the game crashes every time I select story mode after the initial load screens. Anyone else encounter this, or have a solution?
@SkylineGTRFreak I understand as probably one of the most thorough and active add on developers you get waves of requests everyday. That said, would it perhaps be possible for you to swap the M2 on this vehicle for the machine gun that's on the Technical (the DShK), either as an update or a separate mod. It would still maintain its accuracy this way as Middle Eastern forces don't all necessarily use NATO calibers, and special operations tend to, in certain scenarios, use weaponry used by the locals.
@FoxtrotDelta That's rather interesting. I suppose I may play around with the files and see what might come of it. Hopefully you or someone else more familiar with modding than myself solves this. Thanks for a quick reply, btw
So I don't know if anyone else has had this issue, but since the Smuggler's Run dlc dropped I cannot get tanks to work, in fact the game will crash during the loading screen if I try to start it with a tank loaded. I've had no problem running it with a variety of Jets, cars, peds and armored vehicles. @FoxtrotDelta is this an issue you've experienced?