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@ricci07 I know it would be harder, but you could actually make all clothing available for sale in stores, like make the boots the soldiers wear available in a store, and the pants and shirt... as for the miscelaneous you could make it available in the character menu that you can open too now on single player.
You could even make franklin clothes available for micheal and trevor, and michael clothes be available to franklin and trevor and trevor to be available to michael and franklin..
And also make the multiplayer clothing available in stores too, to all main characters.
As for the files being named, you would probably need to open and change all clothing files.
@TjTheLooseAussie But the animation of the weapon cycling when shooting and locking back when empty is already in the game also....every pistol do that in game
@ricci07 I'm chearing quietly here
@f0rest Dude made animation for his holster mod, is this type of animation different?
@f0rest Well as long as it get possible some day will be better for all of us.
Feel your pain man, it's hard to want to edit something and not being able to
But still love your mod
@Yard1 Can i using the, Outfit selector mod, to select NPC clothing on the MC "Main Character" ...
Use the marines outfit? like take the combat shirt and pants and put it on trevor? or Franklin
@Yard1 Hey man can you do a woodland marpat version?
@FC_Skrillex Marines use either the Desert Marpat or the Woodland marpat, they swtich it every 8 months if i'm not mistaken...
Can i for example, using one of the Main Characters, pick a police or military vest as one of the Misc and put over my clothes?
Use the PMC pant's or the swat pants as Trevor?
Or the Army pants? etc?
I want to dress my characters as militaries without needing to play online, because i use the USMC re-skin so i wouldn't be able to play online
Hi forest i loved your mod, but i have one question, is there any way to make the slide of the pistols lock back when empty like the guns in vanilla?
Or make the slide clycle back and forward to place a new round on the chamber...