Is there a specific file inside these rpf files that I can replace? I already have other mods that change some other effects in the mods folder, but they don't change explosions.
Man I downloaded the old version recently and was surprised that it still works, but this version seems more optimized and I still know what does ped shake do? does it add a shakedown function to peds? Also what does the add optional safes do?
@KassiteR I tried it and it doesn't drop the fps like before, is there a way to only have the events that happen and the camera system without changing npc combat behavior? does changing the npc process limit to 0 do that?
Is there a specific file inside these rpf files that I can replace? I already have other mods that change some other effects in the mods folder, but they don't change explosions.
Man I downloaded the old version recently and was surprised that it still works, but this version seems more optimized and I still know what does ped shake do? does it add a shakedown function to peds? Also what does the add optional safes do?
@KassiteR do npcs features like disarm and the traffic accident police call only affect the processed npcs?
@KassiteR so will It get more events and stuff?
@KassiteR cool!, I wonder if you will ever make a separate mod that adds all these random events and even more?
@KassiteR is there a way to turn event blips off?
@KassiteR oh ok
@KassiteR oh ok, Ill try that also is there a witness system? i think i saw a setting but it was turned off by default
@KassiteR I tried it and it doesn't drop the fps like before, is there a way to only have the events that happen and the camera system without changing npc combat behavior? does changing the npc process limit to 0 do that?
@HKH191 same thing with the facility exteriors, they are all invisible and cause a transparent circle to appear