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Main Mod 1.7.2
By HuyHunter
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Main Mod 1.7.2
By HuyHunter
- Configuración
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1.1 (No Smoke)
By HuyHunter
@thelegendx117 You can fix Trevor's Bug by using RDE compatibility weaponanimation.meta instead of the original one (Compatibility with Vanilla Expanded is the cause).
NEWWWWWW UPDATEEE AWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
@WolfFire23309 Sorry for disturbing. Do you know how to make characters fire Assault Rifles on their hip like Gusenberg via editing weaponanimation.meta? Thank you
@getsuga444 The Ptfx files go to mods_update_update.rpf_x64_patch_data_effects
@noidontthinkso74 search for <tracerfx></tracerfx> and add bullet_tracer (or bullet_tracer_jet, your preference) there, boom
Absolutely gorgeous!
@Ouredfinest That's strange since my mod doesn't modify the flare gun in any way. You can try to download gameconfig, weapon limit adjuster or something like that to make sure the game won't crash
@Ouredfinest Personally, I find no issue with Heavy Rifle, I have some issues with MK2 marksman rifle though and they're already fixed in my edit (1.7). I will consider modifying the recoil (or not lol since I will have to modify all of the weapons =) )
@SideRazor weapon.meta file in mod/update/update.rpf/common/data/ai. weapon(exaxple:dlcweaponname).meta files in mod/update/update.rpf/dlc_patch/(example:dlcweaponname). The same with mod/update/x64/dlcpacks. You can use OpenIV to search for meta files easier and use Codewalker to edit them easier (Codewalker can edit multiple files at once, unlike OpenIV)
@SideRazor You can try to decrease the size of the Muzzle Flash by modifying the FlashFxScale in the meta files. Or maybe replace the muz_stungun with another muzzle flash (muz_pistol_silencer for example) if you like.