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Absolutely fantastic mod that allows you to easily add a bunch of addon vehicles into traffic without the hassle of trying to edit hundreds of lines of code yourself.
@candice_211 Hi there, I've made a SAMS re-texture for the stretcher prop and I was wondering if you'd have any issue with me uploading it? I will credit you of course. (I also edited the embedded texture in the ydr)
You'll want to set the id in your carvar to the same as bozza's pack
Any idea what could be causing the lights to not work properly when spawned? the taillights are facing sideways (the actual emissive texture) and the front LEDs don't turn on.
As far as I know, I don't have a conflicting id value="6" anywhere.
@Details_ Any chance you'd be taking any commissions? Looking for someone to make a lore electraglide. I was thinking that the Bagger might be a good base. DM on my discord @ Chef#7311 if you wanna chat.
Would greatly appreciate it!
For anyone having issues with conflicting carcols and have tried to changing the id's but still couldn't get it working -- the bcso_edge lightbar used in the carcols conflicts with Bozza's BCSO pack. If you use Bozza's pack as well, just use the same id for this pack and it'll all work.
Download link is missing
Is this pack compatible with World of Variety?
@Real_Gabe Is there a way to get Realistic Driving V working with this by adjusting the Handling.xml? I love your deformations but I cannot deal with the vanilla handling lines, as they don't work well with my modded in vehicles.
If not, all good. I just really love the realism behind the defomations of this mod.
Keep up the great work!