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  • 89f4a5 220px newton lplane mandelbrot

    Jesus what a mod XD Make an apocalypse demon invasion mod aswell

    26 de septiembre de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @Drakeviper @magmar91 Think im gonna give this mod the love it needs finally ! Are you guys still experiencing the same issues?

    22 de septiembre de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @HKH191 are you checking the player's Vector3 and comparing it with the added interiors in order to load and deload assets and interiors when the player is near of far away or are the constantly loaded? Thank you. Nice mod by they ... admiring !

    3 de mayo de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @HKH191 I see that you might be using the location down at the docks where you bring Simeon cars in online . Is my mod still working with yours?

    3 de mayo de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @gorgonut wait for update 1.6 gonna add new dealerships too , next update !

    26 de abril de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @joey4track fixed everything and added .txt support for saving the added cars and the settings.

    26 de abril de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @joey4track seeing what you changed to is easy, I will add it in future no problem. I tried a new story and I can personally confirm the garage door map but I have bad news. The garage door is hard coded in the game, if I force my script to open it it will only open for a single frame and then close again. I have found another way to make this work. The door is going to remain shut for the first part of the single player story as the bug has shown already but if the door is shut you will be able to honk and be teleported inside with the car, right at the location where it stops the car boots you out and the screen goes black. The front door works anyways... You will be able to go back out! Also nothing a I tried from any other Modder worked ( although I haven't tried open interiors but I'm not planning too either) gonna script the fix soon. Maybe this weekend

    24 de abril de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @joey4track I will just add a check to see if the boards are on the window and if they are it will load/ delis the right interiors.

    23 de abril de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @gorgonut I had thought about it but it would be kind of weird to see it disappear in front of you if it sold while you are in the garage. As it is now it disappears when you are not around like a normal car. Maybe I can make it persistent. Also when you stop the game and restart gta v everything you have listed for sale has disappeared. For the time there is no saving of custom cars or cars you are selling but with v2 xml or text support will come along and I will be able to save everything for the player to continue once he restarts the game. Even the timers will continue the reverse count down from the point they were left at

    23 de abril de 2018
  • 89f4a5 220px newton lplane mandelbrot

    @joey4track I use this to load the dealership ( I think at least, I don't have access to the source atm)
    Function.Call(Hash.REMOVE_IPL, "v_carshowroom");
    Function.Call(Hash.REMOVE_IPL, "shutter_open");
    Function.Call(Hash.REMOVE_IPL, "shutter_closed");
    Function.Call(Hash.REMOVE_IPL, "shr_int");
    Function.Call(Hash.REMOVE_IPL, "csr_inMission");
    Function.Call(Hash.REMOVE_IPL, "fakeint");
    Function.Call(Hash.REQUEST_IPL, "shr_int");

    But now I have found this:
    carshowroom_boarded
    carshowroom_broken
    carshowroom_broken_lod

    (this are interiors that you can load unload or check if they are loaded)

    Think I know of a way to fix it. I hope it doesn't break the game, on some missions. It's never easy is it??

    23 de abril de 2018