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@Meepyneepy i have, but I'm very inactive there
@BrianTheHomie disable RealisticGravity in the menu
increase fsuspensionforce with some other mod
@Meepyneepy they are objects (object::Create_object)
Invisibility is set per transparency (set_entity_alpha)
You can dm me your server, if you'll need further help I might be interested
@Meepyneepy it's the first option in the menu, "realisticmassintensity"
@Meepyneepy I'm afraid that could be impossible without some kind of server-side implementation with the current True Realistic Driving V implementation.
I haven't tried this mod with fivem, and I've got no plans on proper fivem support, yet.
Anyway, you can set the "default" yourself in the .ini, but it's the same as changing values in the menu.
When the DebugBalls are off, they are just made invisible, there's no way to fully remove them, as they are crucial for this mod to work. It could be, that the invisibility properties aren't transferred to the server or other clients.
There may a workaround to properly hide them in fivem without actually doing anything server-side, I may look into it if there are more requests, especially by server-owners.
@sirus893 The default menu key is "O", try "J" if it doesn't work. The menu will show only in a car.
@Blackhawk59 this script doesn't effect vehicle grip. It's probably the handling you use. I'd suggest trying to tweak the grip values using the handling editor from the recommended mods section
@cooltheme auto break? This mod doesn't interact with the breaks at all