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@mcal9909 That ped was shown on the map as a bid red dot, yes. And it disappeared after I've killed him.
WHen I started dealing again, peds came back. weird
Ahm.. something weird happened. After I've stopped dealing, I suddenly had no peds walking around - no where.Only traffic with peds in cars. But none on foot.. I never had this before.
Just got robbed by a ped. I was able to take revenge, but didn't get back any money. I hope that weapons and drugs will be added soon too. Otherwise the mod is working great! It's also nice to play ths alongside with AITG :)
It seems that some of you guys didn't really read the author's recent comments on this mod: He stated that he DID NOT update this mod, but just included the scripthook version he's using currently, and the mod is working fine with it. Additionally he published the sources, in case someone wants to take over and continue development.
Is it from this mod that my last transaction (amount of money spent/received) is always displayed at the upper right screen edge? It started happening after installing your last update. Or could it be a mod conflict? Didn't happen before though..
@mcal9909 Yes, SHVDN 3 might work with this mod, but there are several older scripts that don't work with it - even though it includes version 2 as well. I don't know exactly why it doesn't work properly, but it seems that SHVDN 3 includes some functions that were present in version 2 before, and those were changed. At the end it leads to some failurs with the initilaization of certain script functions, when trying to use these mods. If that happens you can see an error notification and the related mod(s) stop working.
If you're referring to my patch with the more patrols, just download my other patch, the version without more patrols.
In the "known issues" list can be read that the inventory from storage car will be transfered to the new one, in case you switch storage cars. Is that true, or did you actually mean that it will NOT be transfered? Because otherwise it wouldn't fit into the "known issues" list, I guess.
Ooops, in case that it works well for you guys, I'm sorry! I just noticed that I still got the scripthookdotnet3 file in my folder after reverting back to v2.10 because older scripts don't work with the new version properly. For got to remove that one, so maybe this issue was caused by that one.