Cargando...
Le gusta 1 archivo
11 comentarios
0 vídeos
0 subidas
0 seguidores
  • Default

    can you make not only on franklin or michael house but everywhere that need protection?

    18 de noviembre de 2024
  • Default

    how i can dismiss the bodyguard?

    4 de mayo de 2024
  • Default

    good mod, there is no problem to me with the mod. the enemy during delivery cash seems fair, unlike other similar mod that can shoot your stuff plus police if you defense yourself (i dont like cheating using trainer),. The bad thing is small money you get 25k or 35k per delivery

    26 de abril de 2024
  • Default

    very good mod. Challenging and fair enemy

    14 de abril de 2024
  • Default

    why the enemies are too op. i cant send the stuff without trainer, always destroyed during the way by the gang plus police shooting at me

    11 de abril de 2024
  • Default

    the enemy is too OP when is sell the car. There is no way i can deliver it without trainer.

    8 de abril de 2024
  • Default

    very good mod. But how i can heal my dealer? he got shot by cop and i dont know how to get health back at 200 for him

    7 de abril de 2024
  • Default

    good mod.

    18 de febrero de 2024
  • Default

    great mod.

    12 de febrero de 2024
  • Default

    ######################## Exception Start ########################
    # Date: 1/24/2024 1:21:06 AM
    # Custom Message: Error catched in AliveFeature -> trigger : PropertyManager.Alive.AliveEntertainment
    # Message: Object reference not set to an instance of an object.
    # StackTrace: at PropertyManager.Alive.AliveEntertainment.<>c__DisplayClass0_0.<.ctor>b__3()
    at PropertyManager.Alive.AliveFeature.Update()
    # Source: PropertyManager
    # Sender: PropertyManager.Alive.AliveEntertainment
    # Helplink:
    # TargetSite: Void <.ctor>b__3()
    # TargetSite DeclaringType: PropertyManager.Alive.AliveEntertainment+<>c__DisplayClass0_0
    # TargetSite Name: <.ctor>b__3
    # TargetSite IsStatic: False
    # TargetSite IsPublic: False
    # File: D:\devs\Labs\gta5mods\PropertyManager\Alive\AliveFeature.cs
    # Line: 56
    ######################### Exception End #########################

    23 de enero de 2024