Lighthouse Area [Map Editor] 1.1
1.081
39
1.081
39
This map will give you some trees and scenery @the lighthouse area and it will get you much more other things to explore... i hope like it. This is is just another world map to get you a new feeling about GTAV.
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "lighthouse"
Changes 1.1
I found a flying fence in the sky that can't be removed, so luckly i got a savefile and rebuild it from there again as it was. The map has now even richer details like new tables with stuff, more plants, better cars, some new peds and there is a new building. Have a nice visit ;-)
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes the mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the mod returns normal again.
I would also thanks Guadmaz for this great Map Editor Mod, without it you play vanilla!
Ymap 1.2 version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "lighthouse"
Changes 1.1
I found a flying fence in the sky that can't be removed, so luckly i got a savefile and rebuild it from there again as it was. The map has now even richer details like new tables with stuff, more plants, better cars, some new peds and there is a new building. Have a nice visit ;-)
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes the mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the mod returns normal again.
I would also thanks Guadmaz for this great Map Editor Mod, without it you play vanilla!
Ymap 1.2 version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Subido por primera vez: 21 de marzo de 2016
Última actualización: 29 de marzo de 2016
Descarga más reciente: hace 6 días
8 Comentarios
More mods by gta5testya:
This map will give you some trees and scenery @the lighthouse area and it will get you much more other things to explore... i hope like it. This is is just another world map to get you a new feeling about GTAV.
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "lighthouse"
Changes 1.1
I found a flying fence in the sky that can't be removed, so luckly i got a savefile and rebuild it from there again as it was. The map has now even richer details like new tables with stuff, more plants, better cars, some new peds and there is a new building. Have a nice visit ;-)
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes the mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the mod returns normal again.
I would also thanks Guadmaz for this great Map Editor Mod, without it you play vanilla!
Ymap 1.2 version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "lighthouse"
Changes 1.1
I found a flying fence in the sky that can't be removed, so luckly i got a savefile and rebuild it from there again as it was. The map has now even richer details like new tables with stuff, more plants, better cars, some new peds and there is a new building. Have a nice visit ;-)
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes the mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the mod returns normal again.
I would also thanks Guadmaz for this great Map Editor Mod, without it you play vanilla!
Ymap 1.2 version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Subido por primera vez: 21 de marzo de 2016
Última actualización: 29 de marzo de 2016
Descarga más reciente: hace 6 días
Nice! Always hated the fact that outside of Los Santos city region, there aren't any towns and houses in LSC and BC county besides Paleto Bay.
I like this, a beautiful scenery
is that an interior house u added??
@Lipshwitz nah i think it's the abandoned house on the island
nice idea! just ned to fix ugly cliping trees and shadow from map editor
@Keke : How do you do that?, I tried to lower the shadow setting and it works somehow.
@gta5testya Nop it's the work of the creator of the Map Editor who need to fix it
how to make this work for fivem