ReShade ENB preset realistic 2.0
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Changelog Version 2: configured deband.fx, added ENB preset, brighter in artificial lighted interiours and not too dark outside in the night.
The preset aims to fix the yellowish vanilla tint without just making it too blue
and sharpening surfaces and details without grain noise.
I use the preset along with "Real L.A. Night ENB Series Config 1.0" ENB from MrGTAmodsgerman (now modified) online and in vanilla story mode. ENB is not required for this, but it can further enhance.
Put the ReShadePreset.ini into the game root and set its path ingame or using the ReShade setup. ReShade is downloadable from reshade.me,
Run it,
select DirectX11,
Tick these repositories in the ReShade setup:
"Standard"
"SweetFX by CeeJay.dk"
"qINT by Marty McFly"
"Color Effects by prod80"
and tick off effects you do not want to install.
If you have the rtgi effect installed, enable show fps and adjust the two options that go from 0-20 to your desired fps. Of course the ReShade preset can work without rtgi and still does something.
Effects used:
FXAA, adaptive sharpen, Luma sharpen, Clarity, Vibrance, Curves, prod80 04 ColorTemperature, prod80 01B RT Correct Color, rtgi,
Deband.
The updated version has deband.fx configured (against sky banding artifacts), minor value changes and an ENB preset.
I modified the enb preset once again.
ENB for GTA V is downloadable from http://enbdev.com/download_mod_gta5.htm.
drop the enbseries folder, the fx files and the ini files and the dll files in the game root.
Check the path for the preset and the key combination for the gui in enblocal.ini.
I would like to get your opinions about how to improve the preset.
The preset aims to fix the yellowish vanilla tint without just making it too blue
and sharpening surfaces and details without grain noise.
I use the preset along with "Real L.A. Night ENB Series Config 1.0" ENB from MrGTAmodsgerman (now modified) online and in vanilla story mode. ENB is not required for this, but it can further enhance.
Put the ReShadePreset.ini into the game root and set its path ingame or using the ReShade setup. ReShade is downloadable from reshade.me,
Run it,
select DirectX11,
Tick these repositories in the ReShade setup:
"Standard"
"SweetFX by CeeJay.dk"
"qINT by Marty McFly"
"Color Effects by prod80"
and tick off effects you do not want to install.
If you have the rtgi effect installed, enable show fps and adjust the two options that go from 0-20 to your desired fps. Of course the ReShade preset can work without rtgi and still does something.
Effects used:
FXAA, adaptive sharpen, Luma sharpen, Clarity, Vibrance, Curves, prod80 04 ColorTemperature, prod80 01B RT Correct Color, rtgi,
Deband.
The updated version has deband.fx configured (against sky banding artifacts), minor value changes and an ENB preset.
I modified the enb preset once again.
ENB for GTA V is downloadable from http://enbdev.com/download_mod_gta5.htm.
drop the enbseries folder, the fx files and the ini files and the dll files in the game root.
Check the path for the preset and the key combination for the gui in enblocal.ini.
I would like to get your opinions about how to improve the preset.
Subido por primera vez: 26 de diciembre de 2022
Última actualización: 1 de enero de 2023
Descarga más reciente: 13 de marzo de 2023
4 Comentarios
Changelog Version 2: configured deband.fx, added ENB preset, brighter in artificial lighted interiours and not too dark outside in the night.
The preset aims to fix the yellowish vanilla tint without just making it too blue
and sharpening surfaces and details without grain noise.
I use the preset along with "Real L.A. Night ENB Series Config 1.0" ENB from MrGTAmodsgerman (now modified) online and in vanilla story mode. ENB is not required for this, but it can further enhance.
Put the ReShadePreset.ini into the game root and set its path ingame or using the ReShade setup. ReShade is downloadable from reshade.me,
Run it,
select DirectX11,
Tick these repositories in the ReShade setup:
"Standard"
"SweetFX by CeeJay.dk"
"qINT by Marty McFly"
"Color Effects by prod80"
and tick off effects you do not want to install.
If you have the rtgi effect installed, enable show fps and adjust the two options that go from 0-20 to your desired fps. Of course the ReShade preset can work without rtgi and still does something.
Effects used:
FXAA, adaptive sharpen, Luma sharpen, Clarity, Vibrance, Curves, prod80 04 ColorTemperature, prod80 01B RT Correct Color, rtgi,
Deband.
The updated version has deband.fx configured (against sky banding artifacts), minor value changes and an ENB preset.
I modified the enb preset once again.
ENB for GTA V is downloadable from http://enbdev.com/download_mod_gta5.htm.
drop the enbseries folder, the fx files and the ini files and the dll files in the game root.
Check the path for the preset and the key combination for the gui in enblocal.ini.
I would like to get your opinions about how to improve the preset.
The preset aims to fix the yellowish vanilla tint without just making it too blue
and sharpening surfaces and details without grain noise.
I use the preset along with "Real L.A. Night ENB Series Config 1.0" ENB from MrGTAmodsgerman (now modified) online and in vanilla story mode. ENB is not required for this, but it can further enhance.
Put the ReShadePreset.ini into the game root and set its path ingame or using the ReShade setup. ReShade is downloadable from reshade.me,
Run it,
select DirectX11,
Tick these repositories in the ReShade setup:
"Standard"
"SweetFX by CeeJay.dk"
"qINT by Marty McFly"
"Color Effects by prod80"
and tick off effects you do not want to install.
If you have the rtgi effect installed, enable show fps and adjust the two options that go from 0-20 to your desired fps. Of course the ReShade preset can work without rtgi and still does something.
Effects used:
FXAA, adaptive sharpen, Luma sharpen, Clarity, Vibrance, Curves, prod80 04 ColorTemperature, prod80 01B RT Correct Color, rtgi,
Deband.
The updated version has deband.fx configured (against sky banding artifacts), minor value changes and an ENB preset.
I modified the enb preset once again.
ENB for GTA V is downloadable from http://enbdev.com/download_mod_gta5.htm.
drop the enbseries folder, the fx files and the ini files and the dll files in the game root.
Check the path for the preset and the key combination for the gui in enblocal.ini.
I would like to get your opinions about how to improve the preset.
Subido por primera vez: 26 de diciembre de 2022
Última actualización: 1 de enero de 2023
Descarga más reciente: 13 de marzo de 2023
You can add SharpContrast and AMD FidelityFX Contrast Adaptive Sharpening to further increase sharpness (like light up snow). LocalContrastCS looks good on the first look, until you see it is artifacting in movement (sky banding) and adding artifacts on car fenders.
@DryNites Add Changelog in the description.
such a thing
If it feels, but not looks too harsh, set the technique for ENBPOSTPASS to sharp&blur (it doesn´t blur).