Controlled Chaos 1.0.2
4.533
33
4.533
33
𝗠𝗼𝗱 𝗗𝗲𝘀𝗰𝗿𝗶𝗽𝘁𝗶𝗼𝗻:
Controlled Chaos mod does what it's name says. This mod is meant to offer as much customization as possbile for its features. It's features being environmental chaos, such as manipulating the gravity of entities. It is a humble and small mod of my own little ideas, Its also my first mod and may crash your game at times :).
𝗞𝗲𝘆𝘀:
Menu key : F6 (default)
Key to launch player : Z
Key to explode black hole: X
These keys are customizable in the Controlled_Chaos.ini.
𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝗮𝘁𝗶𝗼𝗻:
Extract the Controlled_ChaosV1.0.2.rar in your Gta scripts folder.
The files exist of :
-Controlled_Chaos.dll
-Controlled_Chaos.ini
𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀:
-Scripthook
http://www.dev-c.com/gtav/scripthookv/
-ScriphookVdotnet
https://github.com/crosire/scripthookvdotnet/releases
-NativeUI
https://github.com/Guad/NativeUI/releases
𝗕𝘂𝗴𝘀 𝗮𝗻𝗱 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀:
Features consist of:
-Chaos, this feature simply manipulates peds and vehicles around the player to compliment the other features.
-Player Launcher, after enabling this feature in the main menu the player can hold the specified key (Z by default) to fly in the direction that the game camera is looking.
-Bus Rain, literally a rain of busses. I know, it's dumb.
-Bus Rain Prop Rain, slighlty more intriuging variation of Bus Rain. An advantage of spawning props is the added multiplier relying on the apparent fact that the game can handle a lot of props at once.
-Vehicle Shooter, I am sure not the first of it's kind. But I hope to differ by offering customization to it's abilities.
-Black Hole, it's not much of a black hole as it is a central magnetic field. But I called it black hole because it sounds better.
-Black Hole On Player, an even more surreal take on the Black Hole feature. Focuses the black hole on the players location. Entities will cease movement upon entering the size of the black hole. The black hole will follow the player if the entities exit the size of the black hole.
-Force Field, Launch entities which enter your specified radius at the your specified intensity.
𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
V 1.0.2
+added Force Field feature
+added the ability to save settings
-fixed a bug where enetities fetched in a black hole would be reused
-Simplified and tidied up code
V 1.0.1
+added On Player function for Black Hole
+added Prop Rain function for Bus Rain
+added Ability to change the vehicle model for Bus Rain in ini
+added Ability to change prop model for Prop Rain Functionality in Bus Rain in ini
-Fixed bug where exploding a black hole while in a vehicle would also manipulate the players vehicle
Controlled Chaos mod does what it's name says. This mod is meant to offer as much customization as possbile for its features. It's features being environmental chaos, such as manipulating the gravity of entities. It is a humble and small mod of my own little ideas, Its also my first mod and may crash your game at times :).
𝗞𝗲𝘆𝘀:
Menu key : F6 (default)
Key to launch player : Z
Key to explode black hole: X
These keys are customizable in the Controlled_Chaos.ini.
𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝗮𝘁𝗶𝗼𝗻:
Extract the Controlled_ChaosV1.0.2.rar in your Gta scripts folder.
The files exist of :
-Controlled_Chaos.dll
-Controlled_Chaos.ini
𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀:
-Scripthook
http://www.dev-c.com/gtav/scripthookv/
-ScriphookVdotnet
https://github.com/crosire/scripthookvdotnet/releases
-NativeUI
https://github.com/Guad/NativeUI/releases
𝗕𝘂𝗴𝘀 𝗮𝗻𝗱 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀:
Features consist of:
-Chaos, this feature simply manipulates peds and vehicles around the player to compliment the other features.
-Player Launcher, after enabling this feature in the main menu the player can hold the specified key (Z by default) to fly in the direction that the game camera is looking.
-Bus Rain, literally a rain of busses. I know, it's dumb.
-Bus Rain Prop Rain, slighlty more intriuging variation of Bus Rain. An advantage of spawning props is the added multiplier relying on the apparent fact that the game can handle a lot of props at once.
-Vehicle Shooter, I am sure not the first of it's kind. But I hope to differ by offering customization to it's abilities.
-Black Hole, it's not much of a black hole as it is a central magnetic field. But I called it black hole because it sounds better.
-Black Hole On Player, an even more surreal take on the Black Hole feature. Focuses the black hole on the players location. Entities will cease movement upon entering the size of the black hole. The black hole will follow the player if the entities exit the size of the black hole.
-Force Field, Launch entities which enter your specified radius at the your specified intensity.
𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
V 1.0.2
+added Force Field feature
+added the ability to save settings
-fixed a bug where enetities fetched in a black hole would be reused
-Simplified and tidied up code
V 1.0.1
+added On Player function for Black Hole
+added Prop Rain function for Bus Rain
+added Ability to change the vehicle model for Bus Rain in ini
+added Ability to change prop model for Prop Rain Functionality in Bus Rain in ini
-Fixed bug where exploding a black hole while in a vehicle would also manipulate the players vehicle
Subido por primera vez: 30 de junio de 2020
Última actualización: 12 de julio de 2020
Descarga más reciente: hace 16 horas
11 Comentarios
𝗠𝗼𝗱 𝗗𝗲𝘀𝗰𝗿𝗶𝗽𝘁𝗶𝗼𝗻:
Controlled Chaos mod does what it's name says. This mod is meant to offer as much customization as possbile for its features. It's features being environmental chaos, such as manipulating the gravity of entities. It is a humble and small mod of my own little ideas, Its also my first mod and may crash your game at times :).
𝗞𝗲𝘆𝘀:
Menu key : F6 (default)
Key to launch player : Z
Key to explode black hole: X
These keys are customizable in the Controlled_Chaos.ini.
𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝗮𝘁𝗶𝗼𝗻:
Extract the Controlled_ChaosV1.0.2.rar in your Gta scripts folder.
The files exist of :
-Controlled_Chaos.dll
-Controlled_Chaos.ini
𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀:
-Scripthook
http://www.dev-c.com/gtav/scripthookv/
-ScriphookVdotnet
https://github.com/crosire/scripthookvdotnet/releases
-NativeUI
https://github.com/Guad/NativeUI/releases
𝗕𝘂𝗴𝘀 𝗮𝗻𝗱 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀:
Features consist of:
-Chaos, this feature simply manipulates peds and vehicles around the player to compliment the other features.
-Player Launcher, after enabling this feature in the main menu the player can hold the specified key (Z by default) to fly in the direction that the game camera is looking.
-Bus Rain, literally a rain of busses. I know, it's dumb.
-Bus Rain Prop Rain, slighlty more intriuging variation of Bus Rain. An advantage of spawning props is the added multiplier relying on the apparent fact that the game can handle a lot of props at once.
-Vehicle Shooter, I am sure not the first of it's kind. But I hope to differ by offering customization to it's abilities.
-Black Hole, it's not much of a black hole as it is a central magnetic field. But I called it black hole because it sounds better.
-Black Hole On Player, an even more surreal take on the Black Hole feature. Focuses the black hole on the players location. Entities will cease movement upon entering the size of the black hole. The black hole will follow the player if the entities exit the size of the black hole.
-Force Field, Launch entities which enter your specified radius at the your specified intensity.
𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
V 1.0.2
+added Force Field feature
+added the ability to save settings
-fixed a bug where enetities fetched in a black hole would be reused
-Simplified and tidied up code
V 1.0.1
+added On Player function for Black Hole
+added Prop Rain function for Bus Rain
+added Ability to change the vehicle model for Bus Rain in ini
+added Ability to change prop model for Prop Rain Functionality in Bus Rain in ini
-Fixed bug where exploding a black hole while in a vehicle would also manipulate the players vehicle
Controlled Chaos mod does what it's name says. This mod is meant to offer as much customization as possbile for its features. It's features being environmental chaos, such as manipulating the gravity of entities. It is a humble and small mod of my own little ideas, Its also my first mod and may crash your game at times :).
𝗞𝗲𝘆𝘀:
Menu key : F6 (default)
Key to launch player : Z
Key to explode black hole: X
These keys are customizable in the Controlled_Chaos.ini.
𝗜𝗻𝘀𝘁𝗮𝗹𝗹𝗮𝘁𝗶𝗼𝗻:
Extract the Controlled_ChaosV1.0.2.rar in your Gta scripts folder.
The files exist of :
-Controlled_Chaos.dll
-Controlled_Chaos.ini
𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀:
-Scripthook
http://www.dev-c.com/gtav/scripthookv/
-ScriphookVdotnet
https://github.com/crosire/scripthookvdotnet/releases
-NativeUI
https://github.com/Guad/NativeUI/releases
𝗕𝘂𝗴𝘀 𝗮𝗻𝗱 𝗙𝗲𝗮𝘁𝘂𝗿𝗲𝘀:
Features consist of:
-Chaos, this feature simply manipulates peds and vehicles around the player to compliment the other features.
-Player Launcher, after enabling this feature in the main menu the player can hold the specified key (Z by default) to fly in the direction that the game camera is looking.
-Bus Rain, literally a rain of busses. I know, it's dumb.
-Bus Rain Prop Rain, slighlty more intriuging variation of Bus Rain. An advantage of spawning props is the added multiplier relying on the apparent fact that the game can handle a lot of props at once.
-Vehicle Shooter, I am sure not the first of it's kind. But I hope to differ by offering customization to it's abilities.
-Black Hole, it's not much of a black hole as it is a central magnetic field. But I called it black hole because it sounds better.
-Black Hole On Player, an even more surreal take on the Black Hole feature. Focuses the black hole on the players location. Entities will cease movement upon entering the size of the black hole. The black hole will follow the player if the entities exit the size of the black hole.
-Force Field, Launch entities which enter your specified radius at the your specified intensity.
𝗖𝗵𝗮𝗻𝗴𝗲𝗹𝗼𝗴:
V 1.0.2
+added Force Field feature
+added the ability to save settings
-fixed a bug where enetities fetched in a black hole would be reused
-Simplified and tidied up code
V 1.0.1
+added On Player function for Black Hole
+added Prop Rain function for Bus Rain
+added Ability to change the vehicle model for Bus Rain in ini
+added Ability to change prop model for Prop Rain Functionality in Bus Rain in ini
-Fixed bug where exploding a black hole while in a vehicle would also manipulate the players vehicle
Subido por primera vez: 30 de junio de 2020
Última actualización: 12 de julio de 2020
Descarga más reciente: hace 16 horas
Haha nice, fun to play with. Keep it up. Maybe add the just cause grapple hook mod in it. Combine all fun mods
Haha nice, fun to play with. Keep it up. Maybe add the just cause grapple hook mod in it. Combine all fun mods
@DayibBaba
I wonder what it would look like if the you replaced the buses with for example exploding objects.
That is, letting the user set any entity hash or model name in the .ini which then will be used instead of the hardcoded buses. And providing a link to all models/hashes.
Adding a list of all entities in the game to the menu is tedious for both you and players to use.
@R3QQ most definetely will do for next patch
@DayibBaba Sweet
Can it support 360 controller?
mod is not working i import all files but still script not working anyone can help me with this ?
@SheeShee Does the menu not show up when you press the menu key?
i am having the same issue and the menu is opening but nothing works
22.08.2020 mod çalışmıyor F6 basıyoruz çalışmıyor düzeltin şunu açıklayın lütfen herşey doğru yaptım
Not working for me. Have all requirements. Menu loads but nothing works in it. Am I doing something wrong?