Police Killer 2.9
7.171
145
7.171
145
This mod detects and reports the presence of cops in the area when the police is chasing you. If you decide to fight them you will lose your wanted level whenever you reach the enemy kills goal and there aren't cops around. It notifies the number of deaths and the scoring with won and lost battles at the end of the confrontation.
v2.9:
- Added winning reward.
The reward is $100 for each cop removed with a penalty of $100 for each civil eliminated.
- Configuration file.
- Progressive cop waves. Three configurable wanted levels.
- Scoring and stats.
Installation:
Copy PoliceKiller.dll and PoliceKiller.ini to \Grand Theft Auto V\scripts
Default keys:
F8 activate/deactivate mod (active by default).
Num3 Switch notifications on/off.
Configuration options:
- Keys (keys off by default).
- Notifications (on by default).
- Radius of the cops search area (150 by default).
- Enemy kills goal (15 by default).
- Custom mode (off by default).
- Cop wave settings (by default: first wave 6, second wave 9, third wave 12).
Edit "PoliceKiller.ini" file to customize.
Requirements:
.NET Framework 4.5.2
Visual C++ Redistributable Package for Visual Studio 2013 (x64)
Script Hook V
Script Hook V .NET
Donations:
paypal.me/sensmachina
Changelog:
v2.9
- Added winning reward.
v2.8
- Added custom mode and simplification of options.
v2.7
- Simplification of mechanics and optimization.
v2.6
- Added hardcore mode.
v2.5
- Optimization adjustments.
- Fixed notifications bug.
v2.4
- Fixed scoring bug.
- Changed peds dropping money.
- Changed enemy kills goal wanted level.
v2.3
- Added enemy kills goal.
v2.2
- Modified scoring system.
v2.1
- Added progressive cop waves.
- Added cop waves configuration options.
- Changed default settings.
v2.0
- Optimization adjustments.
- Changed default settings.
v1.9
- Fixed scoring bug.
v1.8
- Configuration adjustments.
v1.7
- Added .ini file.
v1.6
- Difficulty level adjustments.
- Added configuration notifications.
v1.5
- Fixed stats bug.
v1.4
- Difficulty level adjustments.
- Solved conflict with trainers.
v1.3
- Added mod on/off key.
v1.2
- Added notifications switch key.
v1.1
- Added difficulty level keys.
v2.9:
- Added winning reward.
The reward is $100 for each cop removed with a penalty of $100 for each civil eliminated.
- Configuration file.
- Progressive cop waves. Three configurable wanted levels.
- Scoring and stats.
Installation:
Copy PoliceKiller.dll and PoliceKiller.ini to \Grand Theft Auto V\scripts
Default keys:
F8 activate/deactivate mod (active by default).
Num3 Switch notifications on/off.
Configuration options:
- Keys (keys off by default).
- Notifications (on by default).
- Radius of the cops search area (150 by default).
- Enemy kills goal (15 by default).
- Custom mode (off by default).
- Cop wave settings (by default: first wave 6, second wave 9, third wave 12).
Edit "PoliceKiller.ini" file to customize.
Requirements:
.NET Framework 4.5.2
Visual C++ Redistributable Package for Visual Studio 2013 (x64)
Script Hook V
Script Hook V .NET
Donations:
paypal.me/sensmachina
Changelog:
v2.9
- Added winning reward.
v2.8
- Added custom mode and simplification of options.
v2.7
- Simplification of mechanics and optimization.
v2.6
- Added hardcore mode.
v2.5
- Optimization adjustments.
- Fixed notifications bug.
v2.4
- Fixed scoring bug.
- Changed peds dropping money.
- Changed enemy kills goal wanted level.
v2.3
- Added enemy kills goal.
v2.2
- Modified scoring system.
v2.1
- Added progressive cop waves.
- Added cop waves configuration options.
- Changed default settings.
v2.0
- Optimization adjustments.
- Changed default settings.
v1.9
- Fixed scoring bug.
v1.8
- Configuration adjustments.
v1.7
- Added .ini file.
v1.6
- Difficulty level adjustments.
- Added configuration notifications.
v1.5
- Fixed stats bug.
v1.4
- Difficulty level adjustments.
- Solved conflict with trainers.
v1.3
- Added mod on/off key.
v1.2
- Added notifications switch key.
v1.1
- Added difficulty level keys.
Subido por primera vez: 29 de octubre de 2015
Última actualización: 7 de noviembre de 2018
Descarga más reciente: hace 4 horas
146 Comentarios
More mods by saulop:
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1.4
By saulop
This mod detects and reports the presence of cops in the area when the police is chasing you. If you decide to fight them you will lose your wanted level whenever you reach the enemy kills goal and there aren't cops around. It notifies the number of deaths and the scoring with won and lost battles at the end of the confrontation.
v2.9:
- Added winning reward.
The reward is $100 for each cop removed with a penalty of $100 for each civil eliminated.
- Configuration file.
- Progressive cop waves. Three configurable wanted levels.
- Scoring and stats.
Installation:
Copy PoliceKiller.dll and PoliceKiller.ini to \Grand Theft Auto V\scripts
Default keys:
F8 activate/deactivate mod (active by default).
Num3 Switch notifications on/off.
Configuration options:
- Keys (keys off by default).
- Notifications (on by default).
- Radius of the cops search area (150 by default).
- Enemy kills goal (15 by default).
- Custom mode (off by default).
- Cop wave settings (by default: first wave 6, second wave 9, third wave 12).
Edit "PoliceKiller.ini" file to customize.
Requirements:
.NET Framework 4.5.2
Visual C++ Redistributable Package for Visual Studio 2013 (x64)
Script Hook V
Script Hook V .NET
Donations:
paypal.me/sensmachina
Changelog:
v2.9
- Added winning reward.
v2.8
- Added custom mode and simplification of options.
v2.7
- Simplification of mechanics and optimization.
v2.6
- Added hardcore mode.
v2.5
- Optimization adjustments.
- Fixed notifications bug.
v2.4
- Fixed scoring bug.
- Changed peds dropping money.
- Changed enemy kills goal wanted level.
v2.3
- Added enemy kills goal.
v2.2
- Modified scoring system.
v2.1
- Added progressive cop waves.
- Added cop waves configuration options.
- Changed default settings.
v2.0
- Optimization adjustments.
- Changed default settings.
v1.9
- Fixed scoring bug.
v1.8
- Configuration adjustments.
v1.7
- Added .ini file.
v1.6
- Difficulty level adjustments.
- Added configuration notifications.
v1.5
- Fixed stats bug.
v1.4
- Difficulty level adjustments.
- Solved conflict with trainers.
v1.3
- Added mod on/off key.
v1.2
- Added notifications switch key.
v1.1
- Added difficulty level keys.
v2.9:
- Added winning reward.
The reward is $100 for each cop removed with a penalty of $100 for each civil eliminated.
- Configuration file.
- Progressive cop waves. Three configurable wanted levels.
- Scoring and stats.
Installation:
Copy PoliceKiller.dll and PoliceKiller.ini to \Grand Theft Auto V\scripts
Default keys:
F8 activate/deactivate mod (active by default).
Num3 Switch notifications on/off.
Configuration options:
- Keys (keys off by default).
- Notifications (on by default).
- Radius of the cops search area (150 by default).
- Enemy kills goal (15 by default).
- Custom mode (off by default).
- Cop wave settings (by default: first wave 6, second wave 9, third wave 12).
Edit "PoliceKiller.ini" file to customize.
Requirements:
.NET Framework 4.5.2
Visual C++ Redistributable Package for Visual Studio 2013 (x64)
Script Hook V
Script Hook V .NET
Donations:
paypal.me/sensmachina
Changelog:
v2.9
- Added winning reward.
v2.8
- Added custom mode and simplification of options.
v2.7
- Simplification of mechanics and optimization.
v2.6
- Added hardcore mode.
v2.5
- Optimization adjustments.
- Fixed notifications bug.
v2.4
- Fixed scoring bug.
- Changed peds dropping money.
- Changed enemy kills goal wanted level.
v2.3
- Added enemy kills goal.
v2.2
- Modified scoring system.
v2.1
- Added progressive cop waves.
- Added cop waves configuration options.
- Changed default settings.
v2.0
- Optimization adjustments.
- Changed default settings.
v1.9
- Fixed scoring bug.
v1.8
- Configuration adjustments.
v1.7
- Added .ini file.
v1.6
- Difficulty level adjustments.
- Added configuration notifications.
v1.5
- Fixed stats bug.
v1.4
- Difficulty level adjustments.
- Solved conflict with trainers.
v1.3
- Added mod on/off key.
v1.2
- Added notifications switch key.
v1.1
- Added difficulty level keys.
Subido por primera vez: 29 de octubre de 2015
Última actualización: 7 de noviembre de 2018
Descarga más reciente: hace 4 horas
@saulop thx, ill try it
@saulop How does this work? Does it spawn police waves? Or does Dispatch.meta do that?
@Saberninja710 The mod control police waves by limiting wanted level values. The wanted level increases when the kills target for each wave is reached, this is established in the configuration file.
Police waves are only active when you are in custom mode.
Normally you increase your wanted level by killing cops. But with this mod you lose wanted level by killing cops. So does that mean it's impossible to ever get past 3 stars with this mod?
@saulop Oh ok so it doesn't send out police any faster than vanilla? Dispatch.meta does that right?
@Unsearchably In normal mode you just have to reach the enemy kills goal set in the configuration file. Your wanted level isn't affected by the mod. Only in custom mode you can control the wanted level, making the cops arrive progressively. It's possible to reach the maximum wanted level. In custom mode you must pay attention to the cop waves section of the configuration file.
@Saberninja710 At the moment the default spawn velocity works for this mod.
@saulop Oh ok cool
Very appreciable, thanks!
@saulop The mod is awsome but i have one small sugestion i would like you to implement. I want you to add a kill sistem that lowers your wanted stars after certain amount of kills, kinda like the mission "blitz play" where after you reach a certain amount of kills after the kill goal your wanted level drops. Kinda like a different amount of kills for each star(eg: 5 stars- 25 kills, 4stars-20 and so on. I have problems with clearing the area because i have mods that improve the police spawn time and ai in general so it s very hard to clear.
Please make this mod compatible with AITG mod!Loved Ur mod mate!Currently because of non compatiblity I can't enjoy ur mod completely because it doesn't work after spending more time on the game with AITG mod.
@Puputzic5 Thanks for the suggestion.
This does not work for the latest version now. If you update this mod, I will be more than happy to rate this 5 stars.
Please update this wonderful mod! update=5 stars
Im asking again, please update this mod!
PLEASE UPDATE!!!!!
@saulop the mod works great but when we switch characters, let's say from Franklin to Trevor, the mod stop working.
@Nemesis27 How does it work for you? for me it says enemies instead of cops that makes the mod non useble
Compatible with Finite Cops?
Can you make a separate mod where if you escape the crime scene without needing to kill any enemies or cops you still loose ur wanted level?