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Shootdodge 1.3

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jedijosh920

25.291

Installation
Place Shootdodge.dll and Shootdodge.ini into your "scripts" folder. You will need the latest ScriptHookV and ScriptHookVDotNet.

Controls
J - Toggle Shootdodge

The control can be edited via the .ini file.

Controller also works if you press AIM + JUMP and its enabled in your ini file

Settings
Forces in the game are inconsistent and work differently among different game versions and computers so you might have to fine tune these to your liking. You can change how slow (time_scale) and how far/high you jump (jump_force_forward/jump_force_upward) You can also make enemies accuracy worse with (lower_enemy_accuracy) with shootdodge.

About
Shootdodge/bullet time mechanic from Max Payne 3

Changelog
1.0
- Initial Release

1.1
- Added more settings to ini file to adjust timescale and jump forces

1.2
- Added controlller option (press aim + jump to shootdodge) in ini file
- Added lower enemy accuracy option in shootdodge

1.3
- Fixed an issue where the game would crash when the player landed
- Configured the default values in the configuration file to be more like Max Payne 3
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Subido por primera vez: 12 de noviembre de 2017
Última actualización: 26 de diciembre de 2018
Descarga más reciente: hace 1 hora

All Versions

 1.3 (current)

16.660 descargas , 6 KB
26 de diciembre de 2018

 1.2

5.981 descargas , 6 KB
20 de noviembre de 2017

 1.1

1.806 descargas , 5 KB
12 de noviembre de 2017

 1.0

847 descargas , 5 KB
12 de noviembre de 2017

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