6.900
189
6.900
189
PoolManager.asi will attempt to identify the cause of a crash in GTA 5 if the crash is related to a memory pool within gameconfig.xml. It doesn't identify all pool issues except in cases where the value is too low.
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
Subido por primera vez: 10 de agosto de 2021
Última actualización: 1 de septiembre de 2021
Descarga más reciente: hace 1 hora
77 Comentarios
PoolManager.asi will attempt to identify the cause of a crash in GTA 5 if the crash is related to a memory pool within gameconfig.xml. It doesn't identify all pool issues except in cases where the value is too low.
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
Subido por primera vez: 10 de agosto de 2021
Última actualización: 1 de septiembre de 2021
Descarga más reciente: hace 1 hora
@NaijaMango open your game config and search for values with 400. You can also enable startup values in the ini and check which has the value of 400 that way as well. Then increase that value in gameconfig.
@Dilapidated Hey, So are you able to add values to the gameconfig? I'm attempting to add "ctaskconversationhelper" to the gameconfig, but even after adding the value and trying the hex i still have issues with it not allocating more from the mem pool. What am i doing wrong?
@Dilapidated Ight last thing, I've adjusted all pool sizes that were at 400 to 600, yet I'm still getting these crashes. I know for a fact the crashes are related to the modified combatbehaviour.meta and ambientpedmodelsets.meta I have (I'm only adding one entry to each file, yet when either one of them is modified, the game almost randomly crashes within minutes). Do you have any idea at all how this is happening? I know it's a weird one that may very well be chalked up to memory, but I figured you'd have a better understanding.
poolName: unknown - possible pool names with same value: animatedbuilding scenariopoint cscenariopoint
poolHash: unknown
poolSize: 1000
poolPointer: 0000025F473FF8B0
The game crashes whenever I try to use Trainer to load the inside of the casino,please help
Thank you very much for this script !!! very useful i was able to find what line causing crash in my case !!!! hope to see more utility like this one in the future !!!!
Love your utility modifications dilapidated, great stuff. 5 star.
@Dilapidated
thanks for the amazing tool. but since the latest windows framework security updates it wont load gta anymore.
It gets stuck on the loading screen.
Also reshade is stuck then. but without reshade it wont load also.
Bom mod isto ajuda muito.
@Dilapidated will you pls make one for rdr2 also fiveM has research on RDR2 as well:
https://github.com/citizenfx/fivem/blob/master/code/components/gta-core-rdr3/src/PoolManagement.cpp
@Dilapidated hi, would you happen to know when I get to a certain storyline mission (like daddy's little girl), the game would go into loading black screen but never load up anything, which then forces me to quit exit the game to restart.
I would greatly appreciate any feedback, thanks!
i been getting this error lately err_anti_pool please restart the game then a native trainer exception error afterwards then game crash this happens after 2 hours of playing
@F5544 Just seen this post, you still having issues with this?
@Dilapidated I fixed it. It was inflicting with another ASI mod. It works fine now. Again a big thanks. This fixed my gameconfig issues.
My God, I'm so annoyed right now. Literally had to delete my mods folder (too early to make backups) and now I keep getting this error.
unknown pool crashed the game!
Pool hash: unknown
Current pool size: 1000
Crash saved to PoolManager_Crash.log
You need to raise unknown's pool size in update.rpf/common/data/gameconfig.xml
I went to my gameconfig and searched for every value equal to 1000 and I changed all of them to 3500 and saved. Twice. Why am I still getting this error? Note I'm not annoyed you, just at the situation as it gives no valuable information for me to fix it myself which equals asking for help which in turn equals more time until it's fixed.
Do I put the files into the scripts folder or main directory?
ccombat info crashed my game and the pool size is 16 what do I change it to?
poolName: caicurvepoint
poolHash: 0x7CBA2292
poolSize: 36
poolPointer: 0000023088A731A0
someone help me find caicurve
poolName: unknown - possible pool names with same value: ptfxsortedentity
poolHash: unknown
poolSize: 1000
poolPointer: 00000298892878E0
poolName: phinstgta
poolHash: 0xEB9564E1
poolSize: 16000
poolPointer: 000001B42D4A1DE0
Good job bro!