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@Erle as i said, open it the same way you opened the .rar
@Erle any OIV can be opened with the same thing you opened the archive with, and in there you can access the files manually, so there is no need for me to double-up the files in another "manual" folder.
@jp615 it is not reasonable for me to create one whole dlc nowadays due to the monthly distribution of standalone sound mods, and i don't want to double my upload work. people can DIY this anyways if they know anything about how DLCs work and handle audio.
@jp615 it's literally a single DLC that was installed. uninstalling it is as simple as deleting its entry in dlclist.xml if you've ever disabled a DLC before.
@jp615 because it doesn't need a separate folder. however this mod is old and was made before we made some changes to the code to prevent certain conflicts that seem to kill some sound mods. so ig for now consider it defunct
@AnimusYT weird? refer to the readme of another mod i did then, the instructions are the same more or less, just different names to put in.
@Rava4226 it's explained in the readme..
@Filipek_27 @kamranos did you make sure to include the vehiclelayouts.meta this plane uses?
@Cartiiii i tend to run the IAE engine model personally
@vitorpedro299 you need to add a new entry in the txdRelationships to link your new .ytd