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  • Gtao48

    Only when playing LSPDFR, every 5 minutes, the game crashes.
    I am using Dilapidated's gameconfig.
    The error only appears when playing lspdfr.
    Is there any way to solve this problem?

    PoolManager_Crash.log
    https://easyupload.io/eqm7u2

    PoolManager_Startup.log
    https://easyupload.io/53ccj9

    PoolManager_UsageWarning.log
    https://easyupload.io/6xmm6k

    5 de septiembre de 2021
  • Gtao48

    @Dilapidated
    Thank you for your hard work!
    My GTA 5 used to crash every 10 minutes. But, now it works fine :D

    I got this error when using your gameconfig.
    " Dummy Object pool crashed the game! Current pool size:15000. You need to raise Dummy Object's pool size."

    So I changed the setting to powerful-enough-gameconfig, but now I get this error.
    " Unknown pool crashed the game! Current pool size: 1000. You need to raise Unknown's pool seize."

    I found this gameconfig and entered the value of dummy pool size and the bug was completely fixed.
    15000 to 60000
    https://github.com/citizenfx/fivem/blob/master/data/client/citizen/common/data/gameconfig.xml

    19 de agosto de 2021
  • Gtao48

    @zBlackPantherr
    Thanks for your advice.

    19 de agosto de 2021
  • Gtao48

    I get this pop-up and the game crashes, but I don't know how to fix it.
    " Unknown pool crashed the game! Current pool size: 1000. You need to raise Unknown's pool seize."
    I'm using F7YO's gameconfig.

    17 de agosto de 2021
  • Gtao48

    What key do I press to use the active camo mod??

    7 de enero de 2021
  • Gtao48

    crash, help me

    System.AccessViolationException
    Location SHVDN.NativeMemory.FindCModelInfo(Int32)
    Location GTA.World.CreatePed(GTA.Model, GTA.Math.Vector3, Single)
    Location GTA.World.CreatePed(GTA.Model, GTA.Math.Vector3)
    Location cleaner.main.onKeyDown(System.Object, System.Windows.Forms.KeyEventArgs)
    Location SHVDN.Script.MainLoop()
    Location System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
    Location System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
    Location System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
    Location System.Threading.ThreadHelper.ThreadStart()

    24 de julio de 2020