@N0TTY in a couple of days I will release a new version of all of my mods. That includes a major refactoring of the static collision models to significantly reduce the demand on pools phInstGta and StaticBounds. So please try it again with that version coming in a few days.
Until then you can try the following:
Use OpenIV, go to mods\update\update.rpf\common\data\gameconfig.xml and increase these pool sizes to 20000:
phInstGta, StaticBounds, DwdStore
If you already had a higher value for one of them just leave it unchanged.
@AnthraxVirus sorry, I don't know that mod "VisionFive". But the installation and uninstallation of my mods is fairly easy, so please just give it a try and test it on your own.
@Daspaz this mod doesn't add any bags or chairs in that area. Maybe you mean another mod as I couldn't find any floating objects from GTA V itself either.
@21scar I was thinking about creating another mod covering Sandy Shores with palms, cacti, ficus and joshua trees as well as some smaller vegetation. But before starting another project I want to further improve Forests of San Andreas and GTA V Remastered. So I don't want to promise that nor can I give you a date.
@Asher3512 i'm sorry but i won't provide another edition with less trees. I already provide two mods (Forests of San Andreas and GTA V Remastered) in two editions (free and paid/Ultimate). But if you want an edition with less trees because of collisions with other mods please let me know and i will see if i can relocate some trees accordingly.
If you just want a specific area with less or no trees you can do so by removing every asset with the desired prefix. So for example using OpenIV delete every file starting with forests_s_b_ and hi@forests_s_b_ from forests_s.rpf, forests_s_metadata.rpf and forests_s_slod.rpf (located in <GTA V>\mods\update\x64\dlcpacks\forest_s\dlc.rpf\x64\levels\gta5). Have a look at overview (South).jpg (in zip archive) to see what area is covered by that prefix.
@caaro17 it will be part of Forests of San Andreas: Revised v4.1 which will be released at the end of January.
@Suzerain001 as of FoSA: Ultimate v4.2 there are no more colliding trees with that mansion (no matter what order you use in your dlclist.xml). Please ensure that you have installed version 4.2.
@MrNewb currently I'm reworking the static collision models to reduce the demand on the pools phInstGta and StaticBounds. I will release that at the end of January.
@Official Rhyz please edit your gameconfig.xml (located in <GTA V>\mods\update\update.rpf\common\data) and increase the following pool sizes:
StaticBounds to 20000
DwdStore to 20000
If it still crashes then please see section "Prerequisites & recommendations" in the description. So if you are using many mods and you are experiencing crashes then you should get a modified gameconfig.xml (https://github.com/pnwparksfan/gameconfig/releases) as well as HeapAdjuster.
@ModzurGTA@TheArtificialPasture i relocated trees in that area so that you can use this mod along with Forests of San Andreas. It will be part of the next release FoSA v4.1
@N0TTY the latest releases of "Forests of San Andreas" and "GTA V Remastered" are now compatible with Liberty City V Remix
@N0TTY in a couple of days I will release a new version of all of my mods. That includes a major refactoring of the static collision models to significantly reduce the demand on pools phInstGta and StaticBounds. So please try it again with that version coming in a few days.
Until then you can try the following:
Use OpenIV, go to mods\update\update.rpf\common\data\gameconfig.xml and increase these pool sizes to 20000:
phInstGta, StaticBounds, DwdStore
If you already had a higher value for one of them just leave it unchanged.
@AnthraxVirus sorry, I don't know that mod "VisionFive". But the installation and uninstallation of my mods is fairly easy, so please just give it a try and test it on your own.
@Daspaz this mod doesn't add any bags or chairs in that area. Maybe you mean another mod as I couldn't find any floating objects from GTA V itself either.
@21scar I was thinking about creating another mod covering Sandy Shores with palms, cacti, ficus and joshua trees as well as some smaller vegetation. But before starting another project I want to further improve Forests of San Andreas and GTA V Remastered. So I don't want to promise that nor can I give you a date.
@Asher3512 i'm sorry but i won't provide another edition with less trees. I already provide two mods (Forests of San Andreas and GTA V Remastered) in two editions (free and paid/Ultimate). But if you want an edition with less trees because of collisions with other mods please let me know and i will see if i can relocate some trees accordingly.
If you just want a specific area with less or no trees you can do so by removing every asset with the desired prefix. So for example using OpenIV delete every file starting with forests_s_b_ and hi@forests_s_b_ from forests_s.rpf, forests_s_metadata.rpf and forests_s_slod.rpf (located in <GTA V>\mods\update\x64\dlcpacks\forest_s\dlc.rpf\x64\levels\gta5). Have a look at overview (South).jpg (in zip archive) to see what area is covered by that prefix.
@caaro17 it will be part of Forests of San Andreas: Revised v4.1 which will be released at the end of January.
@Suzerain001 as of FoSA: Ultimate v4.2 there are no more colliding trees with that mansion (no matter what order you use in your dlclist.xml). Please ensure that you have installed version 4.2.
@MrNewb currently I'm reworking the static collision models to reduce the demand on the pools phInstGta and StaticBounds. I will release that at the end of January.
@Official Rhyz please edit your gameconfig.xml (located in <GTA V>\mods\update\update.rpf\common\data) and increase the following pool sizes:
StaticBounds to 20000
DwdStore to 20000
If it still crashes then please see section "Prerequisites & recommendations" in the description. So if you are using many mods and you are experiencing crashes then you should get a modified gameconfig.xml (https://github.com/pnwparksfan/gameconfig/releases) as well as HeapAdjuster.
@ModzurGTA @TheArtificialPasture i relocated trees in that area so that you can use this mod along with Forests of San Andreas. It will be part of the next release FoSA v4.1