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  • @ShadowOne Is last version working for you?

    hace 1 día
  • @van4yta Thanks! That's a really good finding! Can you send me your discord so that you can help me test on steam deck?

    hace 5 días
  • @Ilikeeditingpolice01 He just wants to promote his mod manager, I'm just trying to make things easier for everyone to install mods.

    hace 5 días
  • @JoyLucien Thank you for the support! xD

    hace 5 días
  • @lelac14 None of those files are asi loaders by default. Those are windows natives that are loaded by the game.

    ScriptHookV is a modified version of dinput8.dll. Since the game already loads this .dll files by default you can easily forge a fake dinput8.dll to inject code, that is ScriptHookV.

    My mod takes advantage of dsound.dll which the game also loads by default, which means I can use it to inject functionality.

    GTAV Enhanced version uses a specific file encryption, for RPF files to be loaded they must respect a specific format, thats what OpenIV or CodeWalker can do for you. My mod ensures that every file respects that format before being loaded.

    This was inspired by the old CLEO from GTA San Andreas, where mods were just files inside folders, thats the main objective here, simplify mod usage.

    I dont see why anyone would prefer using OpenIV and extract/modify RPF files when they can just use folders and my mod takes care of correct encryption.

    hace 6 días
  • @lelac14 Hello, dsound.dll is not used by any asi loaders. If you show me any, I can change its name to other dll.

    There are a lot of mods with files partially converted to Enhanced version, which we called malformed files, and we try to fix them if possible.

    The advantages are:
    - No need to deal with RPF files anymore.
    - Auto generates dlclist.xml for addon dlcpacks.
    - Installing mods is fast and easy, everything is drag and drop.
    - Editing a file is quick, you just need to open it because we encrypt every file to the correct format.
    - Its not an ASI mod, so we dont need to wait for a new version of ScriptHookV or OpenRPF to run mods.

    hace 6 días
  • @JoyLucien I need to test and see what I need to change to support it.

    hace 6 días
  • @Babuin777 I specially need the mod that uses, that would be enough, seems like a map mod: dlc_patch\mplowrider\x64\levels\gta5\_hills\country_04\cs4_06\lr_cs4_06_0.ybn

    hace 6 días
  • @JoyLucien I will apply that on next release, thanks!

    hace 6 días
  • @Babuin777 Can you send me the initial "mods" folder you had on your first try which contained more mods? Only 4 of 8 vehicles were not working, sp_granger, sp_lguard, sp_pranger, sp_seminole. Did they ever worked?

    hace 6 días