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Wicked update!
@jedijosh - I lol'd at the title. Mine for IV was "Bullet impact Euphoria". Thanks for making it for V.
@goatgames - I use "IsOnScreen" with scripthook to check if they are on screen in my mods. May work for you as well.
@mxt333 - Just out of curiosity, how does this differ from the "Faster AI Drivers" mod?
https://www.gta5-mods.com/vehicles/faster-ai-drivers
@R3QQ - Nice update. I could only find one instance of getting splatter in my brief test which is when a car hits you at high speeds (i.e on the freeway). There is splatter on the car and ground as you skid along it. This only seems to happen if the car is going fast enough. When hit by slower cars even on the freeway, there is no splatter. If you can fix this, fantastic. If not, like I said I can just turn ragdolls off which should take care of it. Still love the mod!
@R3QQ - Sweet, thanks. I'll keep you posted.
@ReaperVC - Thanks, I'll try it out.
@R3QQ - I would prefer a script fix if possible as I use ZIPPO RAID's Violence mod. I could always disable ragdoll and see if that would work. One idea at least for the falling splatter would be to implement a check on the player's height above ground, if so high, equip a parachute automatically. For the blood when scraping along the ground, I am not sure.
@ZIPPO RAID - Love the mod, been using it for ages. Only thing I don't like is how they dance around sometimes after being almost killed. Is there a way to remove that. I think they are supposed to be twitching, but they just flail their arms and legs laying on the ground. Thanks boss!
Hey, got a chance to test the new version and it works great. Only one remaining issue for me is when you fall from a height or exit a moving vehicle, I still get the impact splatter on the pavement. Any way to remove these? I think then it would be completely non violent.