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@JohnBoi you dont use this or anyother mod online lol
can you make a little change for next update can you make a text file saying what files were changed in the newest update for previous users, so we know which ones have changed
@YoYO16 my problem was open all interiors mod it conflicted with this mod for some reason and few others
######################## Exception Start ########################
# Date: 16/07/2023 1:17:10 AM
# Custom Message: None
# Message: Object reference not set to an instance of an object.
# StackTrace: at PropertyManager.Staff.StaffMember.LoadPed()
at PropertyManager.PropertyFeatures.StaffFeature.<>c.<Populate>b__6_0(StaffMember member)
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at PropertyManager.PropertyFeatures.StaffFeature.Populate()
at PropertyManager.Events.AliveStaff.<>c__DisplayClass1_0.<.ctor>b__2()
at PropertyManager.Events.AliveProperty.Load()
at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e)
# Source: PropertyManager
# Helplink:
# TargetSite: Void LoadPed()
# TargetSite DeclaringType: PropertyManager.Staff.StaffMember
# TargetSite Name: LoadPed
# TargetSite IsStatic: False
# TargetSite IsPublic: True
######################### Exception End #########################
######################## Exception Start ########################
# Date: 16/07/2023 4:36:48 PM
# Custom Message: None
# Message: Object reference not set to an instance of an object.
# StackTrace: at PropertyManager.Staff.StaffMember.LoadPed()
at PropertyManager.PropertyFeatures.StaffFeature.<>c.<Populate>b__6_0(StaffMember member)
at System.Collections.Generic.List`1.ForEach(Action`1 action)
at PropertyManager.PropertyFeatures.StaffFeature.Populate()
at PropertyManager.Events.AliveStaff.<>c__DisplayClass1_0.<.ctor>b__2()
at PropertyManager.Events.AliveProperty.Load()
at PropertyManager.PropertyManager.OnTick(Object sender, EventArgs e)
# Source: PropertyManager
# Helplink:
# TargetSite: Void LoadPed()
# TargetSite DeclaringType: PropertyManager.Staff.StaffMember
# TargetSite Name: LoadPed
# TargetSite IsStatic: False
# TargetSite IsPublic: True
######################### Exception End #########################
also seems to be incompat
with the homies mod
the gang mod
the beef
@houaryou because i dont se any blips on my map or do i need to add places myself,like download them and they will appear
which version of lemonui do im using LemonUI.SHVDN3 also if i got naturalui do i need to remove it for lemon to work ?
@justalemon it would help if you actually told normal users what to actually use
even the github unstructrions are terrible for new users[not devs] pls fix it because all the jargon is terrible for non devs
@2010prado im wondering the same thing dude
i tried mod folder and driectly no luck