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v4.6.0 seems to briefly slip gear when redlining, looks similar to that motorcycle bug you had fixed before
v4.5.3 works fine to me
Patch 1180.1
It crashes when driving if "First Person Vehicle Switch In Water" is set to OFF.
Patch 1180.1
@ikt Cool man!
Yes, IRL boats can reverse. But they can't brake of course. So maybe you're right ;)
Tonight I found a bug with motorbikes. Sometimes when gearing down they can get stuck in Neutral. A workaround is to set Automatic mode and reseting Sequential.
My game version is 1180.1
@ikt Truck feels better now, you have more control over it.
Something I miss from previous versions are boats, It's cool to control all vehicles this way
And if you can make keyboard and controller inputs work together without having to throttle before using it will be really handy.
Sometimes if you press Brake before Throttle, the car reverses.
Maybe you can make the script accept Brake too for detecting the controller?
@ikt Thank you man. I'll try it tomorrow as soon I have free time and leave you some feedback. Keep that good work
@ikt Do it for trucks if you can. This will be cool.
In real life these transmissions have like 10-12 Low and High gears, you usually start from flat surface in 2nd - 3rd gear. They even are unsyncronized and you must perform double clutch to avoid damaging them.
@ikt So quick! Love you man!!
@ikt I was doing some more testing and I realised every single motorcycle autoshifts. It's really annoying. When you throttle to the max in 1st gear it makes 2nd gear shifts (and so on).
If you are unaware and release throttle 1st gear come up again and the engine gets overrev damage.
It happens on every single two wheeled motorbike (Nagasaki Chimera & Blazer are unaffected). This wasn't present on previous versions.
Also, if you shift up when Reversing and Throttling in a motorbike, sometimes Neutral lock-up and you have to restart the mod.
I can't tell you more again, your mod is a jewel! Every single AAA game MUST HAVE something like that, developers really don't care about us, stick 'n clutch drivers. Drive without shifting dont feel like driving a real car.
So lucky for GTA5 community, we have THIS and we have YOU. You should be really proud!
@ikt Maybe you have a handfull right now but I have to report that the Western Rat Bike autoshifts. Its goes up a gear without input when redline. Maybe others mpbiker vehicles does that, you should check whenever you have time.
By the way, the best mod ever for a GTA,
Patch 1180.1, with latest Scripthook & .NET
[23:14:29] [ERROR] Caught unhandled exception:
System.TypeInitializationException: Se produjo una excepción en el inicializador de tipo de 'AirSuperiority.Config'. ---> System.FormatException: unknown no es un valor válido para Control. ---> System.ArgumentException: No se puede encontrar el valor solicitado 'unknown'.
en System.Enum.EnumResult.SetFailure(ParseFailureKind failure, String failureMessageID, Object failureMessageFormatArgument)
en System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
en System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
en System.ComponentModel.EnumConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
--- Fin del seguimiento de la pila de la excepción interna ---
en System.ComponentModel.EnumConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value)
en AirSuperiority.Data.INIHelper.GetConfigSetting[T](String section, String key, T defaultKey)
en AirSuperiority.Config..cctor()
--- Fin del seguimiento de la pila de la excepción interna ---
en AirSuperiority.Script.Menus.GameMenu.KeyPressed(Object sender, KeyEventArgs e)
en GTA.Script.raise_KeyDown(Object value0, KeyEventArgs value1)
en GTA.Script.MainLoop()
I rate it 4 1/2 stars cause it works in patch 678