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  • Df5e9e censored avatar

    Enhanced Native Trainer: Update 50.2
    Contributions wholly thanks to @Slash_Alex:-
    Added:
    * Added an 'NPC Clean Vehicles' option
    * Added a 'Rapid Fire Speed' option for the 'Rapid Fire' feature

    Fixed:
    * Fixed a tiny bug in the 'Running Speed' option
    * Fixed some bugs under the 'Clouds' menu
    * Fixed a nasty bug in the 'Fuel Consumption' feature. Fuel bar didn't how fuel level properly sometimes
    * Fixed some bugs in the 'Car Thief' feature
    * Fixed a tiny bug in the 'Flashlight Intensity' option

    Known Bugs:-
    * Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
    Track wheels appear to duplicate their entries. There should be 30 rims, not 220

    hace 12 horas
  • Df5e9e censored avatar

    @Lancew
    If you're using other mods along side ENT - see if loading JUST ENT causes the same errors.

    @penfreak98
    You can open the DB using "DBbrowser", select the "enabled features" table from the drop down and set the option to "0" to disable it.

    @shavety
    That isn't possible as we use R*'s own vehicle category system to make it easier to sort all the vehicles (this is done automatically by ENT).

    @ProjectDriver
    At the moment, no.

    hace 12 horas
  • Df5e9e censored avatar

    @penfreak98
    You'll want to disable the "Load online map" under World if you can get in-game.

    Failing that - you can open up ENT's setting's DB (%appdata%\GTAV Enhanced Native Trainer) using DB Browser, selecting the "features" table in the dropdown and setting the online map value to "0" to disable it.

    17 de noviembre de 2022
  • Df5e9e censored avatar

    @MegaTBull
    Not that I know of at least. Default behaviour is running until they get into the preset formation.

    @ProjectDriver
    Change the texture ID/component ID. R* uses a system which makes your torso invisible (hides the tee) to help prevent clipping.

    @gentlejoey123458
    Sadly no as the weapons are hard coded.

    @Pax_Galactica
    Shows up for me for some reason.

    15 de noviembre de 2022
  • Df5e9e censored avatar

    @BartekVayne
    What options do you have enabled when this happens?

    @Sevakolesnikoff
    Alex would be the person person to ask about that as he worked on it (albeit a while ago).

    @Pax_Galactica
    Service Carbine should be in ENT already.

    2 de noviembre de 2022
  • Df5e9e censored avatar

    @BartekVayne
    What options do you have enabled when this happens?

    @Sevakolesnikoff
    Alex would be the person person to ask about that as he worked on it (albeit a while ago).

    @Pax_Galactica
    Service Carbine should be in ENT already.

    2 de noviembre de 2022
  • Df5e9e censored avatar

    @Xire
    Probably one for Alex to look at.

    @Baileyground6104
    No new content as R* have essentially removed the anti cheat for online for some reason. They've also reduced the size of the .exe but that's it.

    @DirtyAl151
    If you type the following into a file explorer bar you can rename ent.db to something else to reset ENT:- %appdata%\GTAV Enhanced Native Trainer

    @Nebula666
    They appear for me so the only thing I can think of is if you're using a mod which replaces or modifies the radio station files.

    31 de octubre de 2022
  • Df5e9e censored avatar

    @HuskyGamer
    Do you have the DLC installed? ENT pulls the weapon labels from the DLC files so if you don't have the DLC installed or have a mod which modifies the gxt labels - you'll see NULL. Likewise they won't spawn without the DLC.

    @HD220202
    The latest version should support most of the stuff from that update. I can't remember what was added in that update but keep an open mind as you may crash due to a couple of Tuners related features (slam and donk).

    25 de octubre de 2022
  • Df5e9e censored avatar

    @Rei Da Tecnologia
    You might have to re-toggle it off and back on again after loading a save. We're just using R*'s own native so it's possible R* broke it as well.

    @Panzeruser1944
    Nope as the weather cycle is hard coded by R*.

    @ElectricSupra
    Is there a specific heli which does this or all of them? It sounds like it could be a mod conflict if it's all of them.

    22 de octubre de 2022
  • Df5e9e censored avatar

    @omerta0414
    That might be something Alex may consider but we don't have time to add new features to ENT these days.

    @atlanticgamer82
    Not sure what's causing that as I don't have the same issue. You can try resetting ENT's settings under Misc.

    @Kitty Kallen
    Do you use custom ped models? That might be the issue as saved peds and new peds aren't crashing with the current ENT version.

    16 de octubre de 2022