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@MagicOG We currently do not accept auto-update features as they bypass this site's approval process. Unfortunately, there is no API to check for updates on this site, so the only acceptable feature would be a simple version check that notifies users of an update that they can then download here.
@Xen5 When you upload a new version please also add a changelog to the description.
@DriftApe Add a proper changelog (with version numbers, etc) to the description please.
@18018106856 Add a changelog for version 2.0 to the description please.
@ikt What exactly is the issue? The thing in Impacts.cpp? I yoinked the code from a public fork because the original repo isn't accessible anymore and updated the pattern (well, I actually replaced the hook with another one specific to vehicles). Seems to work fine based on my very limited testing. Can share the file if you want.
@JojiTX Should be fixed in version 2.0.4. The feature technically worked but the settings could not be read in 2.0.3 due to how the new compiler handles a specific construct I'm using, meaning the script used the default "false" setting.
@GTAPatrol2026 I would recommend detecting the user's in-game preference using SHOULD_USE_METRIC_MEASUREMENTS instead.
@TheTLeague It already works for the latest build. If something's not working then please provide details.
@kellne It bypasses the profanity/reserved terms checks, which allows you to name your projects whatever you want. It also fixes not being able to export videos in offline mode. Unless you are using an old Legacy version you don't need to update.
@sfsastudios Which game version are you using? As a workaround you can set disable_profanity_filter in the .ini file to false.