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@B1mzyy Please do not use the interior tag, it is supposed to only be used for Mlo interiors.
@NaijaMango @Dutch Morgan It is due to the lack of navmesh. Supposedly Navmeshes can be added/edited with CodeWalker, although I haven't had time to learn/mess with it yet.
@Phobos072 Do not use the interior tag for a Menyoo made building, that tag is meant for Mlo interiors only.
@Gallonman20. Please do not use the interior tag for Menyoo made buildings. That tag is supposed to be only for MLO interiors.
@MvcGyver Here's some more reference material for you, found quite a few with over the shoulder angles and good closeups.
@MvcGyver No need to take it personally, I was trying to give constructive criticism so you could make the mod better and actually realistic. Keep making childish assumptions throughout life though, that will do you a lot of good. :-)
So here's a video of a full auto pistol meltdown. https://www.youtube.com/watch?v=ub4OswUhLwo How much smoke do you see coming out of the gun after firing and between magazine changes? None.
Here's another one, https://www.youtube.com/watch?v=7Id_soYaAm8 ... you'll notice no smoke puffing out like a chimney until he gets to about the 6th magazine, and it only starts smoking then because the oils in the gun are starting to burn from it getting so hot from the repeated full auto fire, before that there is none.
Here's a video of my personal .308AR. Clearly you'll see a big puff of smoke of the shot, and then no more smoke comes out afterwards. https://www.youtube.com/watch?v=syAR1F9MArw
@MvcGyver Pretty neat mod, but I have to agree with a few others. Guns do not continue to emit that much smoke after firing them. I hunt and target shoot a bunch and have never had a gun continue to emit smoke after firing. The initial puff of smoke is good, but the continuation of smoke looks real bad to me.
@speedygrewal Sorry, but the same answer as when asked by the others before you.
@IdkWhatUsernameToUse You'll also need to add custom_maps to your dlclist.xml
@IdkWhatUsernameToUse You need to put the custom_maps folder into your dlcpacks like everyone else has. Either find a custom_maps folder that has already been set up and put it there or make your own.