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@Sicksidius The mod does not take vehicle modifications into account; all cars spawn in the form of the base model
@Samnang799 I haven't tested it with all possible car packs, but I have seen that some of them work. At the very least, car packs that replace standard vehicles should work.
@IDarthVaderX1 @Sicksidius In the game folder, there is a log file called ScriptHookVDotNet.log. Check its contents after the error occurs – if there is anything about errors or exceptions, send the text to me so I can help figure out the cause.
@ab douh thanks, I'll add an option you asked for xD
@Sladolf Who will buy them? At what moment? What will it look like? For what amounts of money and how to calculate them?
@YJackal710 just sit in car as usual, com closer and press F or Y on gamepad
@ab douh OK but why 4 stars? xD
@MaxLuk do you think it's necessary if so many trainers around already?
@kaduloko it still awaiting moderation
NEW UPDATE VERSION 2.1.0:
Major update to the vehicle sales park - (almost) all vehicles from all DLCs have been added. A total of 195 new vehicles introduced. Added 2 new dealers - "Sanders Motorcycles" and "Sports Classic". Added the ability to disable markers and messages for better immersion (via the Shift+U menu). Partial code refactoring.
IMPORTANT:
Current release of ScriptHookV .NET is broken, so please use nightly build instead:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases