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@Speedstar Hey there, how much you charge for custom ped?
Nice!
@jjj777 Unfortunately I'm not on any SHVDN nightly version, as I decided to just keep my GTA version downgraded to 2022 latest update.
Although I still have access to the latest GTA version, but choose not to update at all, so that all my past, present & future mods remain functional.
Always glad to see an OG modder return to drop some masterpiece!
@WTLS_81 Let me know if you still need me for your latest testing?
@rechkunov Oh I see, this is really new to me.
So how did you get your dogfight planes (assuming the ones that don't carry native onboard flares), to execute a flare discharge in the air? Like what vehiclehash or weaponhash did you use to do this exactly?
I'm hoping to add this incredible feature for my Ai pilots too, as this concept is pretty groundbreaking in my view.
@rechkunov Interesting, however most dlc plane addons don't carry flares within their weapon inventory.
So assuming possible way around this, if the game has an asi plugin mod, like your "Flares & Chaffs" mod, could be to assign a corresponding hash value thats readily available throughout the game so the plane pilot can pull from.
Am I correct in thinking this way?
@rechkunov Hey Bro I got a question for ya.
Is it possible to assign the game Ai pilots to use your scripts flares & chaffs on there plane when being fired upon? if so then does your script have a vehicle weapon hash to go by or something for triggering this event?
Thanks!
I really like this concept of random car lots at a menuless dealership!
@dareios87 I had earlier plans too, but due to lack of contribution over the years & the time needed to perform some research for bettering my coding skills (I'm not a coder by trade btw).
I simply gave up on these ambitions in making an all out dogfight stimulator for this mod, which I had plans on incorporating the chaffs & flares defensive tactics for the Ai planes to use.