Arcade-Realism Handling 1.01 Hotfix
7.223
93
7.223
93
Note: This mod works best when having finer controls like a controller or steering wheel, rather than using the keyboard.
Update 1.01 Hotfix: Criminal Enterprises update. All the cars from this update have been changed.
The Hotfix addresses some cars not being upgradable through LSC. Modding through trainers was still possible. Issue found thanks to Slick Nick
KOWN ISSUE: There is a strange bug with the Freight Trailer. It shares its handling settings with the Army Trailer and the Freight Trailer with the Cutter on top, but it just will not hitch to a truck, even though the others do. This causes the "off shore" path of the Merryweather Heist to fail once the truck with the sub arrives at the Sandy Shores airport.
I've been unable to fix this (so far). It's NOT an issue with the Packer, as other vehicles won't hitch either. Issue found by dceve
If you want to show your appreciation, you can always buy me a coffee.
=======
ABOUT:
=======
I've worked for over 1,300 hours on modifying every single land vehicle in GTA V, including DLC vehicles. I'm trying to find a nice balance between more realistic vehicle behaviour, and a fun/arcade style of driving. I sincerely hope you find this mod enjoyable.
- Pretty much every handling value has been edited. Mass, top speeds, acceleration, grip, suspension, drag and downforce, ...
- Vehicles have slightly less grip and braking force, but still enough to be fun and not make you miss a turn.
- Completely reworked the suspension. When upgrading suspension, most cars will receive stiffer springs and more traction!
- Crashes and accidents cause a bit more damage. If you don't like this, I recommend you buy armour for your vehicle.
- Vehicles have a better sense of weight to them.
- Removed ABS from older cars. Later vehicles from around the '90s have it as an option (Get in a Blista Compact and find out!).
- Cars like the Adder can reach 400 plus km/h, similar to their real life counterparts. In fact, all cars have speeds closer to their real-life counter parts.
- Some more advanced vehicle settings that were only possible after later GTA updates have been applied to vehicles from before those updates.
- So much more... I even added some hidden features. (Let me know if you think you've found one!)
=============
INSTALLATION:
=============
Use OpenIV to replace the handling.meta file in the mods/update/update.rpf/common/data folder. Make a back-up if you want to. That's it.
Since all vehicle files are in one file, GTA V can crash loading in so many vehicles. To easily fix this, I recommend using these mods:
- https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- https://www.gta5-mods.com/tools/heapadjuster
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
Update 1.01 Hotfix: Criminal Enterprises update. All the cars from this update have been changed.
The Hotfix addresses some cars not being upgradable through LSC. Modding through trainers was still possible. Issue found thanks to Slick Nick
KOWN ISSUE: There is a strange bug with the Freight Trailer. It shares its handling settings with the Army Trailer and the Freight Trailer with the Cutter on top, but it just will not hitch to a truck, even though the others do. This causes the "off shore" path of the Merryweather Heist to fail once the truck with the sub arrives at the Sandy Shores airport.
I've been unable to fix this (so far). It's NOT an issue with the Packer, as other vehicles won't hitch either. Issue found by dceve
If you want to show your appreciation, you can always buy me a coffee.
=======
ABOUT:
=======
I've worked for over 1,300 hours on modifying every single land vehicle in GTA V, including DLC vehicles. I'm trying to find a nice balance between more realistic vehicle behaviour, and a fun/arcade style of driving. I sincerely hope you find this mod enjoyable.
- Pretty much every handling value has been edited. Mass, top speeds, acceleration, grip, suspension, drag and downforce, ...
- Vehicles have slightly less grip and braking force, but still enough to be fun and not make you miss a turn.
- Completely reworked the suspension. When upgrading suspension, most cars will receive stiffer springs and more traction!
- Crashes and accidents cause a bit more damage. If you don't like this, I recommend you buy armour for your vehicle.
- Vehicles have a better sense of weight to them.
- Removed ABS from older cars. Later vehicles from around the '90s have it as an option (Get in a Blista Compact and find out!).
- Cars like the Adder can reach 400 plus km/h, similar to their real life counterparts. In fact, all cars have speeds closer to their real-life counter parts.
- Some more advanced vehicle settings that were only possible after later GTA updates have been applied to vehicles from before those updates.
- So much more... I even added some hidden features. (Let me know if you think you've found one!)
=============
INSTALLATION:
=============
Use OpenIV to replace the handling.meta file in the mods/update/update.rpf/common/data folder. Make a back-up if you want to. That's it.
Since all vehicle files are in one file, GTA V can crash loading in so many vehicles. To easily fix this, I recommend using these mods:
- https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- https://www.gta5-mods.com/tools/heapadjuster
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
Subido por primera vez: 23 de septiembre de 2021
Última actualización: hace 9 días
Descarga más reciente: hace 35 minutos
210 Comentarios
Note: This mod works best when having finer controls like a controller or steering wheel, rather than using the keyboard.
Update 1.01 Hotfix: Criminal Enterprises update. All the cars from this update have been changed.
The Hotfix addresses some cars not being upgradable through LSC. Modding through trainers was still possible. Issue found thanks to Slick Nick
KOWN ISSUE: There is a strange bug with the Freight Trailer. It shares its handling settings with the Army Trailer and the Freight Trailer with the Cutter on top, but it just will not hitch to a truck, even though the others do. This causes the "off shore" path of the Merryweather Heist to fail once the truck with the sub arrives at the Sandy Shores airport.
I've been unable to fix this (so far). It's NOT an issue with the Packer, as other vehicles won't hitch either. Issue found by dceve
If you want to show your appreciation, you can always buy me a coffee.
=======
ABOUT:
=======
I've worked for over 1,300 hours on modifying every single land vehicle in GTA V, including DLC vehicles. I'm trying to find a nice balance between more realistic vehicle behaviour, and a fun/arcade style of driving. I sincerely hope you find this mod enjoyable.
- Pretty much every handling value has been edited. Mass, top speeds, acceleration, grip, suspension, drag and downforce, ...
- Vehicles have slightly less grip and braking force, but still enough to be fun and not make you miss a turn.
- Completely reworked the suspension. When upgrading suspension, most cars will receive stiffer springs and more traction!
- Crashes and accidents cause a bit more damage. If you don't like this, I recommend you buy armour for your vehicle.
- Vehicles have a better sense of weight to them.
- Removed ABS from older cars. Later vehicles from around the '90s have it as an option (Get in a Blista Compact and find out!).
- Cars like the Adder can reach 400 plus km/h, similar to their real life counterparts. In fact, all cars have speeds closer to their real-life counter parts.
- Some more advanced vehicle settings that were only possible after later GTA updates have been applied to vehicles from before those updates.
- So much more... I even added some hidden features. (Let me know if you think you've found one!)
=============
INSTALLATION:
=============
Use OpenIV to replace the handling.meta file in the mods/update/update.rpf/common/data folder. Make a back-up if you want to. That's it.
Since all vehicle files are in one file, GTA V can crash loading in so many vehicles. To easily fix this, I recommend using these mods:
- https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- https://www.gta5-mods.com/tools/heapadjuster
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
Update 1.01 Hotfix: Criminal Enterprises update. All the cars from this update have been changed.
The Hotfix addresses some cars not being upgradable through LSC. Modding through trainers was still possible. Issue found thanks to Slick Nick
KOWN ISSUE: There is a strange bug with the Freight Trailer. It shares its handling settings with the Army Trailer and the Freight Trailer with the Cutter on top, but it just will not hitch to a truck, even though the others do. This causes the "off shore" path of the Merryweather Heist to fail once the truck with the sub arrives at the Sandy Shores airport.
I've been unable to fix this (so far). It's NOT an issue with the Packer, as other vehicles won't hitch either. Issue found by dceve
If you want to show your appreciation, you can always buy me a coffee.
=======
ABOUT:
=======
I've worked for over 1,300 hours on modifying every single land vehicle in GTA V, including DLC vehicles. I'm trying to find a nice balance between more realistic vehicle behaviour, and a fun/arcade style of driving. I sincerely hope you find this mod enjoyable.
- Pretty much every handling value has been edited. Mass, top speeds, acceleration, grip, suspension, drag and downforce, ...
- Vehicles have slightly less grip and braking force, but still enough to be fun and not make you miss a turn.
- Completely reworked the suspension. When upgrading suspension, most cars will receive stiffer springs and more traction!
- Crashes and accidents cause a bit more damage. If you don't like this, I recommend you buy armour for your vehicle.
- Vehicles have a better sense of weight to them.
- Removed ABS from older cars. Later vehicles from around the '90s have it as an option (Get in a Blista Compact and find out!).
- Cars like the Adder can reach 400 plus km/h, similar to their real life counterparts. In fact, all cars have speeds closer to their real-life counter parts.
- Some more advanced vehicle settings that were only possible after later GTA updates have been applied to vehicles from before those updates.
- So much more... I even added some hidden features. (Let me know if you think you've found one!)
=============
INSTALLATION:
=============
Use OpenIV to replace the handling.meta file in the mods/update/update.rpf/common/data folder. Make a back-up if you want to. That's it.
Since all vehicle files are in one file, GTA V can crash loading in so many vehicles. To easily fix this, I recommend using these mods:
- https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
- https://www.gta5-mods.com/tools/heapadjuster
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
Subido por primera vez: 23 de septiembre de 2021
Última actualización: hace 9 días
Descarga más reciente: hace 35 minutos
The best vanilla handling mod I've ever used.
Vehicle details such as wheels turn, suspension feedback are perfectly tuned.
And most important, this mod supports MANY DLC vehicles !
Best handling as always.....always look forward to your updates...one question...any way to fix Trevor's truck to be moddable again...I can't mod his truck at los santos customs...I always use custom rims on his truck but I can't save the modded truck due to not being able to mod it at los santos customs...i use menyoo to change the rims.
@Slick_Nick Thank you once again for commenting :) Interesting. I didn't know this was an issue, as I use the Simple Trainer to quickly test upgrades. I'll look into that for you.
@Quincunx Thank you... and as always keep up the good work...i always recommend people who mod gta v to use this handling mod because this is the best one.
@Quincunx I think the same ;I'm also starting my own handling mods, but for now I'll have fun with yours =D
@Slick_Nick Thanks for pointing out that issue. Thanks to that, I discovered something new. I found out more cars are unmoddable (like the Bison), so I'll release a hotfix soon.
Thx again for releasing the update man. You rock
@Cabbage Dealer Thanks. I really appreciate people taking the time to write a comment.
@Quincunx Your welcome...this is my absolute fav handling mod and I appreciate the time you put into this mod.
hi pls fix the whell on other dlc car and addon car are missing
@kj1221 What?
@Quincunx other dlc and addon car wheel are messing
i forget the mods are supper great
@kj1221 How are the wheels missing? I don't understand what you're trying to say.
This mod is crashing my game. This did not happen in the previous versions of the handling mod.
@vsr2795 That's a pity. Have you tried this gameconfig file? https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
Do you have any other mods installed that might cause an issue? Specifically add-on cars, add-on weapons, etc.
@Quincunx I have using the gameconfig mentioned by you from the very beginning, there were some issues, so I uninstalled the game and did a fresh install and only modded the handling. Right now I have no add-on vehicles and no add-on weapons. Only trainer and scripthookv.
I really dig this mod, in terms of vehicle handling and the way vehicles respond. Would really like if there is a fix for it. Would also like some inputs, if it all comes down to issues on my end.
@vsr2795 I realised the gameconfig I linked on my page was outdated. The link I copied in my previous comment is the latest one you should use. Try that one.
@Quincunx Yes I get that and I am using the same v29 gameconfig,
@vsr2795 I want to help you, but I honestly don't know what the issue might be, especially if you have all the correct mods installed.
@Quincunx Let try to pair this handling with another gameconfig and try it and also pair another gameconfig with this handling mod and see what happens. Thanks anyway