BMW Isetta 298CC 4-Stroke Engine Sound [OIV Add On / FiveM | Sound] 1.0
2.974
28
2.974
28
Happy April Fools! ;3
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Subido por primera vez: 1 de abril de 2022
Última actualización: 1 de abril de 2022
Descarga más reciente: hace 11 horas
12 Comentarios
Happy April Fools! ;3
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Ohaiyou, minna-san! (・ω・)ノ
Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. You may inquire in my Discord server linked in this description.
Head over to my Patreon to get 1 month early access to 1 or 2 sound mods per month! For April 2022, I offer a Nissan GT-R (R35) VR38DETT V6 and a Nissan Skyline GT-R (R34) RB28DETT Stroker I6.
For my old sound DLC package which you can also manually install this individual sound DLC to, see here.
Discord
Brought to you by [GVMA]
In the name of family.
== Mod Info ==
BMW 298CC 4-Stroke Engine Sound v1.0
Commissioned by: personal project
Special notes: N/A
Changelog:
N/A
Requirements:
-All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP.
-A FiveM server build that supports the Los Santos Tuners assets for FiveM.
Credits:
Monky, w/, RooST4R, dexyfex - REL Documentation
Legacy_DMC - GSTools, REV guidance
3P1C - REL XMLs
InfamousSabre - Help with sample improvements/fixes, Audacity guidance
TheAdmiester - Forza Motorsport 7 sample extraction
Sources:
Turn 10 Studios (Forza Motorsport 7) - Engine, Intake, and Exhaust sounds
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds
Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany)
== Description ==
This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq11bmw298cc" in the vehicles.meta audioNameHash entry for a given car.
Contains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration.
This mod uses samples that are ported from Forza Motorsport 7, thanks to a newly developed granular porting method.
Extra effort is also spent on non-engine-related parts of the audio, for an immersive experience.
AWC/REL code is open-source and unencrypted for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission.
== Installation ==
Installation instructions and additional info are in the readme.txt.
Subido por primera vez: 1 de abril de 2022
Última actualización: 1 de abril de 2022
Descarga más reciente: hace 11 horas
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can you add the handling with sound file... please
Honestly would love to see a moped sound.
this sounds awesome keep it up
@Katecreme well, it *is* a moped sound
@hussbox havent done handling yet
it would be nice if you did Celica GT-4 3s-gts engine
@Firehawk4771 name a game source
@Aquaphobic Forza Horizon 5
@Firehawk4771 I am not sure how accurate FH5's Celica GT-Four sounds are, since the labels in the files are generic
hello, could you make the m42 bmw sound? (bmw e36 1.8i)
please because i've been searching it for almost 4 hours and a half and i cant find it.
thx <3
Goes well with the spongebob boatmobile car I downloaded a few days ago lol