5.401
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5.401
101
So you need a speed boat that roars to 70km/hrs while being clad in 7.62mm x 39mm ball resistant armor with 3 GAU-17 miniguns and a dual M2HB .50 equipped with underslung operations capabilities? What you need is the Special Operations Craft - Riverine a tool under the arsenals of the United States Navy, providing seal members a quick way of extracting while providing a barrage of lead.
Addon version drag soar folder into E:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\x64 Add in dlcpacks:/socr/ to dlclist
REPLACES PATROLBOAT IN MPHEIST FOLLOW INSTRUCTIONS IN FILE
Take Note Side miniguns only accessible when character is on the ship peds will not climb up the boat
Features:
3 GAU-17 Minigun turrets with animated ammo belts and shell fx (side and rear individually mounted)
1 dual M2HB.50
Lit up display and Radar displays
Able to be hooked and deployed via cargobob
Custom Seat Layout
Seats 6 SWCC members
Fully bullet mapped
Extra armour that can be toggled on and off
Credits:
Model: MW2R
Vehicle Handling & Rigging: Franksteer/Stephen
Special Thanks to Yukikaze#0008 for helping out and Xbrtno#0891 丂ιиριє#3802 丂ιиριє#3802 for the screenshots
Upcoming: Testing the hard cap of GTA Vs turrets and trying to add 2 more turrets manning M240Bs
Addon version drag soar folder into E:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\x64 Add in dlcpacks:/socr/ to dlclist
REPLACES PATROLBOAT IN MPHEIST FOLLOW INSTRUCTIONS IN FILE
Take Note Side miniguns only accessible when character is on the ship peds will not climb up the boat
Features:
3 GAU-17 Minigun turrets with animated ammo belts and shell fx (side and rear individually mounted)
1 dual M2HB.50
Lit up display and Radar displays
Able to be hooked and deployed via cargobob
Custom Seat Layout
Seats 6 SWCC members
Fully bullet mapped
Extra armour that can be toggled on and off
Credits:
Model: MW2R
Vehicle Handling & Rigging: Franksteer/Stephen
Special Thanks to Yukikaze#0008 for helping out and Xbrtno#0891 丂ιиριє#3802 丂ιиριє#3802 for the screenshots
Upcoming: Testing the hard cap of GTA Vs turrets and trying to add 2 more turrets manning M240Bs
Subido por primera vez: 9 de agosto de 2022
Última actualización: 19 de noviembre de 2023
Descarga más reciente: hace 4 horas
62 Comentarios
So you need a speed boat that roars to 70km/hrs while being clad in 7.62mm x 39mm ball resistant armor with 3 GAU-17 miniguns and a dual M2HB .50 equipped with underslung operations capabilities? What you need is the Special Operations Craft - Riverine a tool under the arsenals of the United States Navy, providing seal members a quick way of extracting while providing a barrage of lead.
Addon version drag soar folder into E:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\x64 Add in dlcpacks:/socr/ to dlclist
REPLACES PATROLBOAT IN MPHEIST FOLLOW INSTRUCTIONS IN FILE
Take Note Side miniguns only accessible when character is on the ship peds will not climb up the boat
Features:
3 GAU-17 Minigun turrets with animated ammo belts and shell fx (side and rear individually mounted)
1 dual M2HB.50
Lit up display and Radar displays
Able to be hooked and deployed via cargobob
Custom Seat Layout
Seats 6 SWCC members
Fully bullet mapped
Extra armour that can be toggled on and off
Credits:
Model: MW2R
Vehicle Handling & Rigging: Franksteer/Stephen
Special Thanks to Yukikaze#0008 for helping out and Xbrtno#0891 丂ιиριє#3802 丂ιиριє#3802 for the screenshots
Upcoming: Testing the hard cap of GTA Vs turrets and trying to add 2 more turrets manning M240Bs
Addon version drag soar folder into E:\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\x64 Add in dlcpacks:/socr/ to dlclist
REPLACES PATROLBOAT IN MPHEIST FOLLOW INSTRUCTIONS IN FILE
Take Note Side miniguns only accessible when character is on the ship peds will not climb up the boat
Features:
3 GAU-17 Minigun turrets with animated ammo belts and shell fx (side and rear individually mounted)
1 dual M2HB.50
Lit up display and Radar displays
Able to be hooked and deployed via cargobob
Custom Seat Layout
Seats 6 SWCC members
Fully bullet mapped
Extra armour that can be toggled on and off
Credits:
Model: MW2R
Vehicle Handling & Rigging: Franksteer/Stephen
Special Thanks to Yukikaze#0008 for helping out and Xbrtno#0891 丂ιиριє#3802 丂ιиριє#3802 for the screenshots
Upcoming: Testing the hard cap of GTA Vs turrets and trying to add 2 more turrets manning M240Bs
Subido por primera vez: 9 de agosto de 2022
Última actualización: 19 de noviembre de 2023
Descarga más reciente: hace 4 horas
@nj5050 Yes remade an addon ver
@Franksteer The turrets and how AI peds can't figure out how to get into the boat except maybe the first two or actually fire the weapons. The one in the forward turret facing backwards with arms pointing in the opposite direction is creepy at best....
anybody know how to fix the boats flying backwards then falling throught walls and map them going crazy pls help
Good work 👍
@Andrewpirate use the replace version
@Franksteer Any updates to making the Addon version work properly?
Make an add on of this
@ekkoinseconds Done
@Andrewpirate Fixed
@iammistahwolf Remade
@Franksteer Has Christmas really come early this year!
Awesome work, will check it out.
I may even premier it in my latest released army mod, "Army At SixStars".
USCG and SWAT always disembark after get in turrets
@Franksteer tHANK YOU
@Franksteer So, got the latest addon working. As you mentioned, the front and rear stations for peds work fine now. No more 'wacky arms' in the front turret! Peds do have trouble getting in after the fore and aft gun stations are taken, but I was able to get a third to get into the starboard gunstation after a bit. The fourth ped 'eventually' got into the boat, but I had to use 'Spooner' to move it close enough to where it would man the station on its own. In calm water like Lagona Zancudo swamp or close to shore at sea up to 30 knots, the craft performs pretty well. Forget about it at sea! If you could figure out how to add some weight or stability, it might be 'better?' Having all the guns manned was a hoot! However, the Ai peds can't hit the side of a planet! The miniguns should be laying waste but they are so off target it's hilarious. Also, have fun trying to drive when all the guns are going at the same time! The Ai facing away from the enemy just blast away not hitting squat and even the turret can't hit aerial targets. Still though, it's much improved over the first version. If anything, the laughs were worth the malfunctions!
@iammistahwolf Its meant to be a small craft for riverine operations not open seas hence the instability. Weird i tried using advanced bodguards and they were devastating the miniguns were dead accurate, but when i use menyoo they werent really accurate.
@Franksteer , Yes, definitely good for 'riverine ops'. Too bad there's only one swamp and small parts of the two rivers that allow this to work as designed. I used bodyguards from 'Enhanced Native Trainer.' Though Menyoo has a lot of programming options for AI, it's too much hassle to get them to do complicated actions. I haven't tried Slaajak's Trainer bodyguards as they have a glitch lately that makes them run screaming the minute a fight starts. Where did you get 'Advanced Bodyguards?'
@iammistahwolf https://www.gta5-mods.com/scripts/bodyguard-squads-1-2-2022-update here ya go its pretty darn good
@Franksteer What soldier ped models you use from the first screenshot pic?
Also, would you ever mind doing Navy pilot Ped models (SP), this is soo much needed.
Thanks!
@nj5050 My SWCC ped, illbe making pilot models soon but EUP
Can you resend me your Discord link to download your the ped