Honey Badger [Call of Duty Ghosts] v1.0
2.271
52
2.271
52
HONEY BADGER FROM COD GHOSTS V1
By TheNathanNS
1.) Description
This mod replaces the Carbine Rifle with the Honey Badger from Call of Duty Ghosts.
Mod features:
* Perfectly held
* 2048x2048 resolution texture
* Perfect first person view camera.
2.) Installation
Using OpenIV, replace w_ar_carbinerifle_hi.ydr and w_ar_carbinerifle.ytd which is located in:
update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
Then rebuild.
I have provided the original files, incase you wish to uninstall this mod.
3.) Bugs
For some reason, the clip of the original carbine clips slightly outside of the Honey Badger occasionally.
Will fix for v2.
4.) Credits
Rigged for GTA 5 by TheNathanNS
If you want to use this mod in any mod packs, all I ask for is credit.
By TheNathanNS
1.) Description
This mod replaces the Carbine Rifle with the Honey Badger from Call of Duty Ghosts.
Mod features:
* Perfectly held
* 2048x2048 resolution texture
* Perfect first person view camera.
2.) Installation
Using OpenIV, replace w_ar_carbinerifle_hi.ydr and w_ar_carbinerifle.ytd which is located in:
update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
Then rebuild.
I have provided the original files, incase you wish to uninstall this mod.
3.) Bugs
For some reason, the clip of the original carbine clips slightly outside of the Honey Badger occasionally.
Will fix for v2.
4.) Credits
Rigged for GTA 5 by TheNathanNS
If you want to use this mod in any mod packs, all I ask for is credit.
Subido por primera vez: 21 de julio de 2015
Última actualización: 21 de julio de 2015
Descarga más reciente: hace 9 días
21 Comentarios
More mods by TheNathanNS:
HONEY BADGER FROM COD GHOSTS V1
By TheNathanNS
1.) Description
This mod replaces the Carbine Rifle with the Honey Badger from Call of Duty Ghosts.
Mod features:
* Perfectly held
* 2048x2048 resolution texture
* Perfect first person view camera.
2.) Installation
Using OpenIV, replace w_ar_carbinerifle_hi.ydr and w_ar_carbinerifle.ytd which is located in:
update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
Then rebuild.
I have provided the original files, incase you wish to uninstall this mod.
3.) Bugs
For some reason, the clip of the original carbine clips slightly outside of the Honey Badger occasionally.
Will fix for v2.
4.) Credits
Rigged for GTA 5 by TheNathanNS
If you want to use this mod in any mod packs, all I ask for is credit.
By TheNathanNS
1.) Description
This mod replaces the Carbine Rifle with the Honey Badger from Call of Duty Ghosts.
Mod features:
* Perfectly held
* 2048x2048 resolution texture
* Perfect first person view camera.
2.) Installation
Using OpenIV, replace w_ar_carbinerifle_hi.ydr and w_ar_carbinerifle.ytd which is located in:
update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\weapons.rpf\
Then rebuild.
I have provided the original files, incase you wish to uninstall this mod.
3.) Bugs
For some reason, the clip of the original carbine clips slightly outside of the Honey Badger occasionally.
Will fix for v2.
4.) Credits
Rigged for GTA 5 by TheNathanNS
If you want to use this mod in any mod packs, all I ask for is credit.
Subido por primera vez: 21 de julio de 2015
Última actualización: 21 de julio de 2015
Descarga más reciente: hace 9 días
@Sheldon
Here's my video tutorial I made on how to make weapons:
https://www.youtube.com/watch?v=c7C6xABz3Vg
Feel free to ask if you need any help.
Or do you mean install in OpenIV?
no, i mean how to make them, thank you :)
My video should be enough help.
As said, if you need any help, feel free to ask and I'll get back to you ASAP.
Now, I need help,I want to modify the weapons.rpf but rockstar wants to redownload the modified files.So I looked at the tutorial on openiv.com.
I made a mods folder with the dlc.rpf from this dlcpatch3ng folder or what it´s called, then I replaced the 2 files but It still has the carbine ingame
@Sheldon The raw files need to be replaced.
So replace your modded dlc.rpf with the original one.
Have you installed OpenIV.asi and ScriptHook? (OpenIV should've told you when you clicked "Edit Mode")
Oh, I forgot ScriptHook, I will try later, thank you :)
@Sheldon No problem.
Did you somehow replaced the magazine with the one from a new model, or is it using vanilla one ?
NOICE :)
Does anyone know if the team behind OpenIV is working on making it possible to animate modded weapons? Also, love the mod, especially since the iron sighs are proper in first person <3
Well done
It still doesnt work :/ I don´t konw what I´m doing wrong because when I replace the stock files, Rockstar want to redownload it as I said.Could you maybe make in a few days a tutorial on youtube?
@Sheldon Make a backup of your entire game folder, after install all mods you need and juste before launching you're game, disconnect from internet, wait a sec, when the intro is done, you can reconnect and you're mods will be active.
@Lkzaa I know what I did wrong I have to make put the dlc.rpf in the mods folder like /mods/update/x64/dlcpacks/patchday3ng but i did it like /mods/dlc.rpf
You're a genius!Could you please tell me, how to make the .ytd file?
Great mod... keep on keepin' on! Thanks, -J
@TheNathanNS can you make it animated?
Don't know why but none of your weapons mods work for me. I replace them in the correct folder yet the regular carbine rifle shows up. Any help would be appreciated!
when are you gonna fix the mag dude
You can't see anything in fp when aiming down sights...