Thermite Bomb [Add-On | Sound | Anim | Icon | Lore-Friendly] 1.1
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A pyrotechnic's wet dream device. Works just like termites except for metal, if there's ever a giant gate standing in your way - you know what to do.
At some point during development of Heists DLC and the PS4/XB1/PC version, Rockstar wanted to make the Thermite Bomb into a functional weapon or at least a prop you can use in the mission (like the briefcases). This obviously was changed and instead it became a literal prop to use in the mission animations.
This mod makes Thermite Bomb usable again, with remade text in higher quality, restored unused first person animation set, a custom sound bank which has a slight adjustment and of course it's functional.
WEAPON SPAWN NAME: WEAPON_THERMALCHARGE
Changelog:
1.0 - Initial release
1.1 - Fixed slot (before the release i used sticky bomb slot for testing and i forgot to change it for the release)
Things to note:
* This mod features an icon, you don't require any modded files for it since Rockstar already created it and it is assigned to the weapon name and slot.
* So far there's a weird bug where throwing in first person will have a slight delay, hopefully i can fix that at some point but so far i have no leads on this.
* The custom sound adjustment adds the thermite bomb button press sound from pacific standard plant animation when you throw the projectile, Rockstar has not created a sticky bomb with overridden beeping sound so i was not able to replace it because i don't know how.
* Thermite bomb works like molotov except it's manually detonated and sticks to surfaces just like sticky bombs.
* Due to the weirdness of a sticky molotov functionality or some sort of hardcoded shenanigans, the behavior might be slightly weird, such as enemies comically dropping on the floor when standing next to the explosion.
* The remade texture details are not a 1:1 match to the original, the text is custom because it's impossible to read what Rockstar originally wrote, they have a higher quality model and textures on their servers but obviously no one can access that data. The flammable symbol comes from Jerry Can texture.
* Texture itself might not be the best since the original is 256x256.
* Other languages are supported but might not be perfect.
Credits:
* Rockstar Games - Original assets.
* Codewalker/Dexyfex - Animation editing functionality which helped me fix a bug from unfinished leftover animations.
* The George#6192 - Ideas for remade text.
* Slick (me) - The works.
Installation:
1.Open the zip and then drag and drop the "slick_thermitebomb" folder to mods\update\x64\dlcpacks.
2.Add slick_thermitebomb entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy the hotness.
At some point during development of Heists DLC and the PS4/XB1/PC version, Rockstar wanted to make the Thermite Bomb into a functional weapon or at least a prop you can use in the mission (like the briefcases). This obviously was changed and instead it became a literal prop to use in the mission animations.
This mod makes Thermite Bomb usable again, with remade text in higher quality, restored unused first person animation set, a custom sound bank which has a slight adjustment and of course it's functional.
WEAPON SPAWN NAME: WEAPON_THERMALCHARGE
Changelog:
1.0 - Initial release
1.1 - Fixed slot (before the release i used sticky bomb slot for testing and i forgot to change it for the release)
Things to note:
* This mod features an icon, you don't require any modded files for it since Rockstar already created it and it is assigned to the weapon name and slot.
* So far there's a weird bug where throwing in first person will have a slight delay, hopefully i can fix that at some point but so far i have no leads on this.
* The custom sound adjustment adds the thermite bomb button press sound from pacific standard plant animation when you throw the projectile, Rockstar has not created a sticky bomb with overridden beeping sound so i was not able to replace it because i don't know how.
* Thermite bomb works like molotov except it's manually detonated and sticks to surfaces just like sticky bombs.
* Due to the weirdness of a sticky molotov functionality or some sort of hardcoded shenanigans, the behavior might be slightly weird, such as enemies comically dropping on the floor when standing next to the explosion.
* The remade texture details are not a 1:1 match to the original, the text is custom because it's impossible to read what Rockstar originally wrote, they have a higher quality model and textures on their servers but obviously no one can access that data. The flammable symbol comes from Jerry Can texture.
* Texture itself might not be the best since the original is 256x256.
* Other languages are supported but might not be perfect.
Credits:
* Rockstar Games - Original assets.
* Codewalker/Dexyfex - Animation editing functionality which helped me fix a bug from unfinished leftover animations.
* The George#6192 - Ideas for remade text.
* Slick (me) - The works.
Installation:
1.Open the zip and then drag and drop the "slick_thermitebomb" folder to mods\update\x64\dlcpacks.
2.Add slick_thermitebomb entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy the hotness.
Subido por primera vez: 12 de enero de 2023
Última actualización: 14 de enero de 2023
Descarga más reciente: hace 12 horas
11 Comentarios
More mods by HeySlickThatsMe:
A pyrotechnic's wet dream device. Works just like termites except for metal, if there's ever a giant gate standing in your way - you know what to do.
At some point during development of Heists DLC and the PS4/XB1/PC version, Rockstar wanted to make the Thermite Bomb into a functional weapon or at least a prop you can use in the mission (like the briefcases). This obviously was changed and instead it became a literal prop to use in the mission animations.
This mod makes Thermite Bomb usable again, with remade text in higher quality, restored unused first person animation set, a custom sound bank which has a slight adjustment and of course it's functional.
WEAPON SPAWN NAME: WEAPON_THERMALCHARGE
Changelog:
1.0 - Initial release
1.1 - Fixed slot (before the release i used sticky bomb slot for testing and i forgot to change it for the release)
Things to note:
* This mod features an icon, you don't require any modded files for it since Rockstar already created it and it is assigned to the weapon name and slot.
* So far there's a weird bug where throwing in first person will have a slight delay, hopefully i can fix that at some point but so far i have no leads on this.
* The custom sound adjustment adds the thermite bomb button press sound from pacific standard plant animation when you throw the projectile, Rockstar has not created a sticky bomb with overridden beeping sound so i was not able to replace it because i don't know how.
* Thermite bomb works like molotov except it's manually detonated and sticks to surfaces just like sticky bombs.
* Due to the weirdness of a sticky molotov functionality or some sort of hardcoded shenanigans, the behavior might be slightly weird, such as enemies comically dropping on the floor when standing next to the explosion.
* The remade texture details are not a 1:1 match to the original, the text is custom because it's impossible to read what Rockstar originally wrote, they have a higher quality model and textures on their servers but obviously no one can access that data. The flammable symbol comes from Jerry Can texture.
* Texture itself might not be the best since the original is 256x256.
* Other languages are supported but might not be perfect.
Credits:
* Rockstar Games - Original assets.
* Codewalker/Dexyfex - Animation editing functionality which helped me fix a bug from unfinished leftover animations.
* The George#6192 - Ideas for remade text.
* Slick (me) - The works.
Installation:
1.Open the zip and then drag and drop the "slick_thermitebomb" folder to mods\update\x64\dlcpacks.
2.Add slick_thermitebomb entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy the hotness.
At some point during development of Heists DLC and the PS4/XB1/PC version, Rockstar wanted to make the Thermite Bomb into a functional weapon or at least a prop you can use in the mission (like the briefcases). This obviously was changed and instead it became a literal prop to use in the mission animations.
This mod makes Thermite Bomb usable again, with remade text in higher quality, restored unused first person animation set, a custom sound bank which has a slight adjustment and of course it's functional.
WEAPON SPAWN NAME: WEAPON_THERMALCHARGE
Changelog:
1.0 - Initial release
1.1 - Fixed slot (before the release i used sticky bomb slot for testing and i forgot to change it for the release)
Things to note:
* This mod features an icon, you don't require any modded files for it since Rockstar already created it and it is assigned to the weapon name and slot.
* So far there's a weird bug where throwing in first person will have a slight delay, hopefully i can fix that at some point but so far i have no leads on this.
* The custom sound adjustment adds the thermite bomb button press sound from pacific standard plant animation when you throw the projectile, Rockstar has not created a sticky bomb with overridden beeping sound so i was not able to replace it because i don't know how.
* Thermite bomb works like molotov except it's manually detonated and sticks to surfaces just like sticky bombs.
* Due to the weirdness of a sticky molotov functionality or some sort of hardcoded shenanigans, the behavior might be slightly weird, such as enemies comically dropping on the floor when standing next to the explosion.
* The remade texture details are not a 1:1 match to the original, the text is custom because it's impossible to read what Rockstar originally wrote, they have a higher quality model and textures on their servers but obviously no one can access that data. The flammable symbol comes from Jerry Can texture.
* Texture itself might not be the best since the original is 256x256.
* Other languages are supported but might not be perfect.
Credits:
* Rockstar Games - Original assets.
* Codewalker/Dexyfex - Animation editing functionality which helped me fix a bug from unfinished leftover animations.
* The George#6192 - Ideas for remade text.
* Slick (me) - The works.
Installation:
1.Open the zip and then drag and drop the "slick_thermitebomb" folder to mods\update\x64\dlcpacks.
2.Add slick_thermitebomb entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy the hotness.
Subido por primera vez: 12 de enero de 2023
Última actualización: 14 de enero de 2023
Descarga más reciente: hace 12 horas
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perfect! weaponsworks individually now?
wow good work.
Hot.
fenomenal job as usual dude
game crashes when on loading screen with this mod
Coolmaker935115 you need WeaponLimitsAdjuster
it works but how do you activate it once you have launched it? I tried several keys I did not find
@Alex01 G, same as sticky bomb
@HeySlickThatsMe thank you I had not paid attention to this detail there it works! do you plan to make other weapons in add on? nobody made a karambit in add on like those of call of duty or in splinter cell in addon
can you drop your reshade please