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  • 46c077 nsanewoah
  • 46c077 nsanewoah

    @ALEXSYS IIRC the version of Menyoo by MAFINS stopped the user from scrolling past a certain component ID and thus preventing the game from crashing, that's why it doesn't have that problem
    The updated version works just fine in combination with my mod (the dlc pack replaces the stubbed files and the modified "gen9_exclusive_assets_peds.meta" makes the files selectable (R* "blocked" them after a patch or two, probably to avoid these problems)

    hace 4 días
  • 46c077 nsanewoah

    @Imad Miganeh The password is "replayfx" https://easyupload.io/x9ttvl

    hace 4 días
  • 46c077 nsanewoah

    @Imad Miganeh The ones for the Rockstar Editor? If so, no, because it started to make the game crash after a certain patch

    hace 5 días
  • 46c077 nsanewoah

    @Imad Miganeh The Snapmatic filters are already included (they've been part of the main mod for a long time).
    As for the lens flare, I will add it back with the next update

    hace 6 días
  • 46c077 nsanewoah

    @notveryimpfx It's compatible with my other mods.
    With GTA V Remastered there's going to be clipping vegetation and maybe other props
    As for ikON Projects, I don't know

    hace 10 días
  • 46c077 nsanewoah

    @Tuchet The reason why it doesn't work is beacuse you have set the bool to true, which locks the door/gate/barrier/etc.
    Anyway, there's no need to update the script since I replaced all those barriers with openable ones

    10 de marzo de 2025
  • 46c077 nsanewoah

    @Punkman85
    1) No, the optional changes only the color of the moon in the 3 Halloween weathers
    2) The UFOs have a short LOD distance, so the player needs to be a little close for those to be rendered
    3) The mod isn't paid/there's no paid content and the UFOs are there 24/7

    26 de febrero de 2025
  • 46c077 nsanewoah

    @MonoChrome213 Maybe, those require a bit more work, unlike these where all I had to do was edit the textures

    18 de febrero de 2025
  • 46c077 nsanewoah

    @Scooby271 The placements for aircraft carrier already exists. I don't know if, aside from TrainerV, there's any script that loads it. Either way, here's one that does that https://pastebin.com/1XSj5821
    Just remember that the MP map needs to be loaded at startup from another script. In case the carrier isn't loaded, reload the script and then it should work
    As for the scenarios, it's a lot of work, so I don't plan on doing that
    @SnakeVenom33939 No, aside from these I don't plan on doing the other locations, mostly because of the interiors either being too big/small or not matching with the exterior
    @Klemc They're all compatible

    18 de febrero de 2025