Scene Lights 1.7
2.169
80
2.169
80
Information:
This mod adds custom light rig props, useful for screenshots/scenes
Features:
- Spot and Point/Sphere light types
- Normal and volumetric lights
- Collision for moving the prop easily
Colors:
- White
- Red
- Blue
- Green
- Yellow
- Purple
- Brown
- Sunlight
- Warm Interior
- Cool Interior
- Darkroom
- Viking
- Fake Sun. Note: this light uses the actual sun/moon to work so it's normally visible only during the day, with the exception of the countryside (or anywhere outside the "city zone") where it's visible also at night
- Cyan
- Magenta
- Rockford Blue
- Eclipse Pink
- Police Blue
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- A trainer / object spawner
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- A trainer / object spawner
Installation (Legacy):
- Move the "spscenelights" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Installation (Enhanced):
- Move the "spSceneLights_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights_Gen9/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Dekurwinator for the documentation of the lights flags
- ook_3D for the tint palette tutorial
- Naughty Dog for 11 of the colors presets from the photo mode of The Last of Us Part I / Part II Remastered
Changelog:
v1.7
- Removed the combo lights
- Reduced the intensity of the volumetric variants of the "Fake Sun" light
- Added a second set of spot lights based on a vanilla light rig prop
- Updated both Legacy and Enhanced version, "MenyooPropsList.txt" and "PropsNames.txt"
This mod adds custom light rig props, useful for screenshots/scenes
Features:
- Spot and Point/Sphere light types
- Normal and volumetric lights
- Collision for moving the prop easily
Colors:
- White
- Red
- Blue
- Green
- Yellow
- Purple
- Brown
- Sunlight
- Warm Interior
- Cool Interior
- Darkroom
- Viking
- Fake Sun. Note: this light uses the actual sun/moon to work so it's normally visible only during the day, with the exception of the countryside (or anywhere outside the "city zone") where it's visible also at night
- Cyan
- Magenta
- Rockford Blue
- Eclipse Pink
- Police Blue
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- A trainer / object spawner
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- A trainer / object spawner
Installation (Legacy):
- Move the "spscenelights" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Installation (Enhanced):
- Move the "spSceneLights_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights_Gen9/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Dekurwinator for the documentation of the lights flags
- ook_3D for the tint palette tutorial
- Naughty Dog for 11 of the colors presets from the photo mode of The Last of Us Part I / Part II Remastered
Changelog:
v1.7
- Removed the combo lights
- Reduced the intensity of the volumetric variants of the "Fake Sun" light
- Added a second set of spot lights based on a vanilla light rig prop
- Updated both Legacy and Enhanced version, "MenyooPropsList.txt" and "PropsNames.txt"
Subido por primera vez: 25 de enero de 2024
Última actualización: hace 20 horas
Descarga más reciente: hace 2 minutos
39 Comentarios
More mods by Alex106:
Information:
This mod adds custom light rig props, useful for screenshots/scenes
Features:
- Spot and Point/Sphere light types
- Normal and volumetric lights
- Collision for moving the prop easily
Colors:
- White
- Red
- Blue
- Green
- Yellow
- Purple
- Brown
- Sunlight
- Warm Interior
- Cool Interior
- Darkroom
- Viking
- Fake Sun. Note: this light uses the actual sun/moon to work so it's normally visible only during the day, with the exception of the countryside (or anywhere outside the "city zone") where it's visible also at night
- Cyan
- Magenta
- Rockford Blue
- Eclipse Pink
- Police Blue
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- A trainer / object spawner
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- A trainer / object spawner
Installation (Legacy):
- Move the "spscenelights" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Installation (Enhanced):
- Move the "spSceneLights_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights_Gen9/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Dekurwinator for the documentation of the lights flags
- ook_3D for the tint palette tutorial
- Naughty Dog for 11 of the colors presets from the photo mode of The Last of Us Part I / Part II Remastered
Changelog:
v1.7
- Removed the combo lights
- Reduced the intensity of the volumetric variants of the "Fake Sun" light
- Added a second set of spot lights based on a vanilla light rig prop
- Updated both Legacy and Enhanced version, "MenyooPropsList.txt" and "PropsNames.txt"
This mod adds custom light rig props, useful for screenshots/scenes
Features:
- Spot and Point/Sphere light types
- Normal and volumetric lights
- Collision for moving the prop easily
Colors:
- White
- Red
- Blue
- Green
- Yellow
- Purple
- Brown
- Sunlight
- Warm Interior
- Cool Interior
- Darkroom
- Viking
- Fake Sun. Note: this light uses the actual sun/moon to work so it's normally visible only during the day, with the exception of the countryside (or anywhere outside the "city zone") where it's visible also at night
- Cyan
- Magenta
- Rockford Blue
- Eclipse Pink
- Police Blue
Requirements (Legacy):
- CodeWalker or OpenIV
- OpenIV.asi ( included with OpenIV )
- A trainer / object spawner
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- OpenRPF
- A trainer / object spawner
Installation (Legacy):
- Move the "spscenelights" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Installation (Enhanced):
- Move the "spSceneLights_Gen9" folder in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spSceneLights_Gen9/</Item>" to the "dlclist.xml"
- MenyooPropsList.txt: copy the content of the text file to the Menyoo's "FavouriteProps.xml"
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- Dekurwinator for the documentation of the lights flags
- ook_3D for the tint palette tutorial
- Naughty Dog for 11 of the colors presets from the photo mode of The Last of Us Part I / Part II Remastered
Changelog:
v1.7
- Removed the combo lights
- Reduced the intensity of the volumetric variants of the "Fake Sun" light
- Added a second set of spot lights based on a vanilla light rig prop
- Updated both Legacy and Enhanced version, "MenyooPropsList.txt" and "PropsNames.txt"
Subido por primera vez: 25 de enero de 2024
Última actualización: hace 20 horas
Descarga más reciente: hace 2 minutos







@Alex106
Is it possible to make these lights work only on Peds? and not on the surrounding objects?
Like the game cutscenes, where there is a light that only works on the PED, and does not affect the environment around it.
@Nemsei There doesn't seem to be a flag that does that
I tested it on SP and it worked perfectly.
Very good friend. Thank you for that.
It's sad that I can't make it work on Fivem, as that's the only place I record my machinimas.
Done. Now I can use them on fivem too ❤️
@simbacaos How did u made it?
Useful.
Great mod!
Absolute must have for photography
i cant get the prop to show up on my fav prop list, do you have a discord so i could message you on there instead?
Crashes once I load into the game. There has to be a conflict with ScripthookdotNet, or one of the mods for it. Maybe Enable All Interiors? I didn't trouble shoot too much, but splights was definitely causing my game to crash after I input it into the DLClist.xml
Is it possible to have this light pack, but without it generating shadows?
Very useful ad absolutely fantastic mod - completely changes my screenshot and videos!
Manual lights positioning and directing in the right direction is cumbersome, but still doable - five stars!
Can't wait to try the ray trace global illumination on these lights
How do you use this in Enhanced @Alex106 ? Is there another trainer that allows users to move props around, because Menyoo doesnt work afaik
@Dock-6 I used Rampage Trainer to test the mod, but you can use SImple Trainer as well
@Alex106 Sorry but I just can't seem to get it to spawn with either Rampage or Simple Trainer. I've gotten other mods to load just fine on Enhanced, but I can't figure out how to spawn these lights using both hash or model names.
Could you please explain how you did it?
@Dock-6 I simply typed the name of the props
Must have, I don't know why I didn't rate this earlier. One of the most crucial mods for people who take screenshots or create machinimas. Thanks Alex.
I love you
This feels inspired by Slick