Flare Vehicle Save 1.0.2
5.085
56
5.085
56
[FlareVehicleSave] - [Small changes to INI File 1.0.2]
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
- Script Hook V
Download Here!
- Script Hook V. Net
Download Here!
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Streaming Management - STREAMER:
- Optimizes performance by dynamically spawning and despawning vehicles based on player proximity.
Options:
EnableVehicleStreamer: Automatically handles vehicle despawning when far and respawning when close.
StreamInDistance: Distance within which vehicles appear around the player.
StreamOutDistance: Distance at which vehicles despawn.
MaxNumberOfStreamedInCars: Limits the maximum number of cars simultaneously visible, prioritizing closer ones.
Save and Load Configurations - SETTINGS:
- Controls how and when vehicle and character data are saved.
Options:
MaxNumberOfCars: Adjusts the total number of savable vehicles.
RemovePersonalVehicles: Removes default protagonist vehicles, potentially impacting game functions like garages.
DataSavingTime: Time interval in milliseconds for database synchronization.
SpawnAllVehiclesOnStartup: Automatically spawns all saved vehicles on game startup.
SpawnAllVehiclesAtSafeSpawn: Spawns vehicles at predefined safe locations, overriding their last known positions.
ShowVehicleOutlines: Toggles visual bounding boxes around vehicles.
SaveDuringMissions: Prevents saving in mid-mission to avoid undesired save states.
EnablePhoneTurnOnByController: Adds controller support for activating in-game phone features.
EnableBlips: Displays markers on saved vehicle locations on the map.
PlaySpeechOnCarDelivery: Triggers audio responses when vehicles are delivered.
FocusOnCarDelivery: Automatically centers the camera on delivered vehicles.
EnableRemoteSystem: Enables remote lock and unlock and engine controls.
EnableRemoteMovement: Adds remote control functionality for vehicle movement.
ReturnVehiclesToSafeLocation: Automatically returns vehicles to their safe spot upon player death or arrest.
Keybindings - KEYS: Customizable key mappings for essential functions such as saving vehicles, accessing the phone, and performing special actions.
Character Persistence - CHARACTER:
- Retains character-specific data such as position, appearance, and inventory.
Options:
SaveCharacterPosition: Saves the character's position.
SaveCharacterSkin: Saves the character's appearance.
SaveCharacterClothes: Saves equipped clothing.
SaveCharacterHealthArmor: Tracks health and armor.
SaveCharacterWeapons: Saves carried weapons.
Vehicle Persistence - VEHICLES: Tracks and saves detailed states of vehicles to maintain continuity, including modifications, extras, doors, windows, lights, engines, wheel positions, and convertible states.
World State Persistence - WORLD:
- Saves the game's environmental settings for seamless continuity.
Options:
SaveGameTime: Tracks and restores in-game time.
SaveGameWeather: Saves the current weather state.
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
- Misconfigured settings such as enabling features like RemovePersonalVehicles could disrupt certain game functionalities.
- Enabling frequent save intervals such as DataSavingTime may cause minor performance delays during active play.
Subido por primera vez: 25 de diciembre de 2024
Última actualización: 14 de enero de 2025
Descarga más reciente: hace 10 minutos
82 Comentarios
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[FlareVehicleSave] - [Small changes to INI File 1.0.2]
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
Description:
Credits Goes Out To systematic Phone Open SourceHere!
Requirements:
- Script Hook V
Download Here!
- Script Hook V. Net
Download Here!
FlareVehicleSave is a vehicle management and persistence system that automates the saving, loading, and tracking of vehicles, their states, and related game data in an open-world or sandbox environment. This mod enhances gameplay continuity by retaining the state of vehicles, characters, and the world itself.
Core Features:
Streaming Management - STREAMER:
- Optimizes performance by dynamically spawning and despawning vehicles based on player proximity.
Options:
EnableVehicleStreamer: Automatically handles vehicle despawning when far and respawning when close.
StreamInDistance: Distance within which vehicles appear around the player.
StreamOutDistance: Distance at which vehicles despawn.
MaxNumberOfStreamedInCars: Limits the maximum number of cars simultaneously visible, prioritizing closer ones.
Save and Load Configurations - SETTINGS:
- Controls how and when vehicle and character data are saved.
Options:
MaxNumberOfCars: Adjusts the total number of savable vehicles.
RemovePersonalVehicles: Removes default protagonist vehicles, potentially impacting game functions like garages.
DataSavingTime: Time interval in milliseconds for database synchronization.
SpawnAllVehiclesOnStartup: Automatically spawns all saved vehicles on game startup.
SpawnAllVehiclesAtSafeSpawn: Spawns vehicles at predefined safe locations, overriding their last known positions.
ShowVehicleOutlines: Toggles visual bounding boxes around vehicles.
SaveDuringMissions: Prevents saving in mid-mission to avoid undesired save states.
EnablePhoneTurnOnByController: Adds controller support for activating in-game phone features.
EnableBlips: Displays markers on saved vehicle locations on the map.
PlaySpeechOnCarDelivery: Triggers audio responses when vehicles are delivered.
FocusOnCarDelivery: Automatically centers the camera on delivered vehicles.
EnableRemoteSystem: Enables remote lock and unlock and engine controls.
EnableRemoteMovement: Adds remote control functionality for vehicle movement.
ReturnVehiclesToSafeLocation: Automatically returns vehicles to their safe spot upon player death or arrest.
Keybindings - KEYS: Customizable key mappings for essential functions such as saving vehicles, accessing the phone, and performing special actions.
Character Persistence - CHARACTER:
- Retains character-specific data such as position, appearance, and inventory.
Options:
SaveCharacterPosition: Saves the character's position.
SaveCharacterSkin: Saves the character's appearance.
SaveCharacterClothes: Saves equipped clothing.
SaveCharacterHealthArmor: Tracks health and armor.
SaveCharacterWeapons: Saves carried weapons.
Vehicle Persistence - VEHICLES: Tracks and saves detailed states of vehicles to maintain continuity, including modifications, extras, doors, windows, lights, engines, wheel positions, and convertible states.
World State Persistence - WORLD:
- Saves the game's environmental settings for seamless continuity.
Options:
SaveGameTime: Tracks and restores in-game time.
SaveGameWeather: Saves the current weather state.
Use Case:
FlareVehicleSave is ideal for players or developers who want to ensure immersive gameplay by maintaining continuity of vehicle states, character configurations, and world settings across sessions. The system strikes a balance between functionality and performance.
Potential Drawbacks:
- Misconfigured settings such as enabling features like RemovePersonalVehicles could disrupt certain game functionalities.
- Enabling frequent save intervals such as DataSavingTime may cause minor performance delays during active play.
Subido por primera vez: 25 de diciembre de 2024
Última actualización: 14 de enero de 2025
Descarga más reciente: hace 10 minutos
@ksardos not working on enhanced yet waiting for other compatibility
@FlareXll
Best Vehicle Persistent Mod, can you add an option "Set as personal vehicle", While blacklisting any vehicle that is not a 4 CAR (only car).
@FlareXll
Does this save your character's money? (Micheal, Franklin, Trevor) If it doesn't, please add it.
@LoremIpsum Yes it dose save your money and everything in one
@LoremIpsum there will be an update soon
@FlareXll This should be a "⭐Flare Vehicle Save 1.0.2" featured mod.
@FlareXll A bug I found: If I am driving a motorbike (unsaved) with a helmet on, and the game crashed, I will on the location where I crashed, and I am on foot (because I haven't that vehicle saved, which is ok) but the HELMET STAYS ON FOREVER, while being on foot.
@LoremIpsum will be fixing soon
@FlareXll Incredible mod, easily new favorite, 5/5!
But did stumble into 2 bugs
First bug, "Request Vehicle" function only works if vehicle is close enough to see and load in. If the vehicle is out of spawn range, nothing happen. There is no message about mechanic, and phone just stays open on the request option. I am using all the default ini setting.
Second bug, saved car was overwritten by Personal Vehicle. Was able to reproduce this using steps:
1. RemovePersonalVehicles=False
2. Have any main character get into saved vehicle
3. Switch to either of other 2 main characters while the first is still driving saved vehicle
4. Wait a while on the other characters, do side mission, sleep and save, anything to pass game time
5. Swap back to the first character
6. If the swap-back scene puts them in their personal vehicle, that will override the saved vehicle with glitchy version of their personal vehicle, that may have messed up paint and upgrade
I guess workaround is just dont switch away while in saved car lol
@dnak there will be some fix and tweaks soon just not finding the time but i will be going over it very soon
@FlareXll My mechanic attacked me for bumping into him 😔
"You asked for it."
- Mechanic
@LoremIpsum lol
@FlareXll There is already the possibility of installing on enhanced?
@ksardos you can test it I haven’t got the time really to update and test stuff
Is there any conflict with lspdfr/lspdfr enhanced? The mod works great but the problem is that after a few minutes the prompts to Lock and all that stop working and I can't lock the vehicle with "E"
How do I stop getting duplicate vehicles when I start the game?
@FlareXll This is probably a dumb question, but is the purpose of this mod for rp'ing using mp or alternate models because or since you probably shouldn't use the vanilla save system on a modded game? I just need some clarification because if it is, it's exactly what I've been looking for. Also, what is that HUD mod with the round icons? I see it a lot. Thanks.
@NinjaPopsicle sorry for the late respond i do not respond to comment quick this why i urge people to join my discord and that Icon is 5 Real also this override gta v save vehicle system this mod you can save alot of vehicles and pull them out when you needed also
@FlareXll Where is the file that saves vehicle information? I lost my vehicles out of nowhere. I have a copy of my GTA. Can I get the backup file?
@FlareXll bro where is the vehicle registration file saved... I have a broken vehicle and I need to remove it from the saved vehicles since I can't do it in the game because when I open the cell phone to delete it it gives me an error and also if I go to the location where the car is saved, can you help me with that information?