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@GUGUGAGAMOM This works for me on 3411, im on SHVDN nightly 20 and ScriptHookV 1.0.3411
What was changed in v1.1?
Hey, it would be awesome if we could **reduce** engine power multiplier too (i.e, values like x0.1, x0.01). Every other trainer only allows you to **increase** it (e.g, x2, x3).
Would be great to have somethingl like the STARS_EVADED player stat implemented into the "Me" class of SixStarResponse, for use in other scripts. ty
Have a look at Chaos Mod: Police Response for a good zombie experience
"If it doesn't exist, just make it. That's the spirit. "
Hugely agreed and thanks so much for the update!
Even with Teleport feature on, the competition is completely useless and immediately gets lost far behind. It never teleports to catch up
Is this compatible with RDE?
Would be nice to have an option to disable the marker rings that appear on the floor to teleport, it kind of breaks immersion a bit. Can also change "Press E to teleport" to "Press E to enter building". In future updates, might be cool to have an option to populate the interiors with peds to make them feel alive. Possibly also the option to have them get scared when they see you, just like GTA SA...
Would be awesome to see the normals fixes from https://www.gta5-mods.com/vehicles/quality-of-life-vehicle-pack-replace implemented here too. Aside from QOL Pack this is the only other mod I have that replaces vehicles. And they stick out like a sore thumb with qolpack installed. Imo, that mod allows lighting to look a lot better on the cars. Thanks