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Proper Handling Physics: Add-Ons & Car Packs 0.5.5

5.853

Added in 0.5.5:
- Jackal Custom/GPR
- Vapid Sabot
- Banshee Phase One
- Carbonizzare
- Ingot R255
- Sugoi Rally
- Spritzer Pack
- Seraph
- Seraph XS
- Brioso Classic Pack
- Radiant VFF

Overhauled in 0.5.5:

- Radiant Westward
- Comet R-1S
- Time Attack Pack
- FMJ GTE
- Rapid GTE
- Coquette GTE

Q: Some of the listed cars already have you listed as the handling author on the mod. Why add another handling for them here too?
A: I can apply post-release updates and tweaks to them this way. Some authors also may modify the handling I do for them, so you get my original version here.
_________________________________

Features
- Balanced grip, power and top speed across all vehicles
- Well defined Center Of Mass, important for appropiate weight transfer
- Well defined inertia, light vehicles do feel light, heavier vehicles actually feel heavy
- Thorough characteristics: Different types of vehicles have specific suspension/gearing/grip set ups, including brake bias and aero

You'd think this would happen by default. It does not!

Quick FAQ
- Does it include the vehicles? / No, it only includes a handling file. Download the vehicles separately below.
- Do I need to replace handling files? / No, this is an Add-On dlc. You install it as usual and forget it. It will override other handlings automatically.
- What's the handling style? / Arcade with a good handfull realism. Decent grip levels. Not all vehicles suit all situations, but all vehicles are interesting.
- Will you include...? / Yeah likely. Has to be Lore Friendly and Add-On.

What is this
This handling pack applies a coherent set handling behaviors to vehicles made by a wide variety of authors, thus keeping all the vehicles coherent with each other.

The handling style deviates a bit from V's arcade feel and veers towards a small degree of realism, forcing the vehicles to have realistic CoMs, coherent weight, grip, suspension setups, etc. Each characteristic is finetuned to match with each specific vehicle, so you'll notice, for example, different suspension behavior on SUVs, Raid vehicles, Track racecars, etc. I believe this handling style makes all vehicles unique and interesting to drive, as now, sometimes specific vehicles within a same category can do the job (whatever you're doing) better than others, thanks to their a bit more unique behavior.

A more sensible grip level also improves the overall feeling of the cars, as it leaves more protagonism to other features like center of mass and suspension system. Original GTA V grip levels hold the car by the throat and force it to steer no matter the weight or CoM.

- Current vehicles in -

- Not sorted yet -
- Obey Omnis (both)
- Impaler R/T (Drag)
- Tampa Gasser
- Rapid GTE
- Coquette GTE
- Obey Argento
- Sigma-Three
- Futo Hatchback N2 Spec
- Time Attack Pack
- FMJ GTE
- Pfister Meteor
- Entara JV90
- Progen T20 GTR
- Pfister Comet R
- Phoenix Interceptor

- Muscle -
- Vapid Razor
- Vapid Crowdrunner
- Vapid Blade Retro Custom

- Sports -
- Annis ZR-350
- Grotti Itali GT-C
- Annis ZR-150
- Team Buitenzorg Drag Prairie
- Invetero Coquette Phobos
- Ubermacht Sentinel Classic DTM
- Annis S-230
- Karin Sigma-Two
- Maibatsu Vincent Sport
- Übermacht Zion Classic LM
- Übermacht Zion Classic

- SUV / Offroad -
- Dundreary Landstalker Pickup
- Declasse Presidential Granger
- Mammoth Squaddie
- Vapid Scout (should work with all variants that use the handling ID "SCOUT")
- Vapid Caracara 4x4
- Contender Trophy (trust me, its worth installing)
- Vapid Executioner Pack
- Vapid Riata Pack
- Vapid Sadler Sport Retro Pack

- Sedans / Compacts / ETC -
- Dinka Millenial
- Declasse Brigham (Should work with all variants that use the handling ID "MERIT2".)

- Vans / big rigs -
- Jobuilt Haulmaster
- Vapid Steed
- Vapid Bus Classic

Lambo Freak's stuff
- Vapid Contender Custom
- Pegassi Infernus S Roadster
- Pegassi Monroe Custom
- Zircoflow Stratum
- Bravado Gresley Hellhound
-


- Streiter
- Jester Super Secret V12
- Euros
- Picador EXR
- Vesper
- Verlierer GT
- Vorstand
- Vertice
- Tachyon
- Yosemite Improved
- Yosemite Improved - SWB
- Orbita
- Baikal
- Lentus

Planned vehicles
- Anything by Lambo Freak.
- Anything by Dani02.
- Anything by IGnoTon.
- Any other lore friendly creators that I find or am pointed to.


Duplicates and variants
Its safe to install any duplicate or variant, the pack does, or will, support all of them. Vehicle variants will have proper handling variants where it makes sense.
For example, Muzazi's Vincent Sport is based on my handling for IVPack's Vincent, but RWD and a bit better performant.

Standalone add-ons vs vehicle packs
At the moment this pack focuses on standalone Add-On vehicle releases and very small packs. It will not support IVPack, DispatchWorks or VWE, as there will(should) be specific handling packs released for those.


Installation
- Make sure you have any of the above cars installed. This mod ONLY affects those.
- Place the ho_addons folder in \Grand Theft Auto V\mods\update\x64\dlcpacks\.
- Open \Grand Theft Auto V\mods\update\update.rpf\common\data\ dlclist.xml"
and add to it dlcpacks:/ho_addons/ .
- Run the game. The vehicles listed above will feel different.


Log (0.3.0)
Fixed / Improved:
- Most vehicles have been reworked to meet a better common standard. Mostly grip levels, engine power and top speeds have been modified so each vehicle performs as one would expect, compared to similar cars from its category.

For example, all vehicles should top out due to air drag now, around 20-30mph below the engine's actual top speed.

Additionally, some vehicles now make use of specific special ingame behaviors to represent their higher peformance. I'm talking specific model/handling flags, along the dreaded advanced flags.

For example:
- Race-spec cars have special suspension setups (and flags) to aid stability at high and low speeds too. In contrast, civ vehicles don't and can be hard to drive roughly.
- Dragsters make explicit use of the shortshifting advanced flag, which makes the gearing shift up earlier, aiding acceleration quite a lot. (Do remember torque goes down at the end of the gear, usually. Dragsters now skip that)
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Subido por primera vez: 19 de mayo de 2019
Última actualización: 8 de julio de 2020
Descarga más reciente: hace 7 horas

All Versions

 0.5.5 (current)

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8 de julio de 2020

 0.5

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30 de junio de 2020

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