USS Dwight D. Eisenhower (CVN-69) [Add-on]
26.187
129
26.187
129
Attention this MOD
was sent again
I'm sorry there will be no more updates.
For those who want to edit make improvements this unlocked
USS Dwight D. Eisenhower (CVN-69).
Features of the model:
- The model supports the basic functions of the game
- High-quality 3D model
- HD quality textures
"There are all the lodges
- LQ interior
- There are collisions.
Please show what you with new models update !!!
Please show your support by donating. This helps me afford the things I need to continue mod etc. I will improve even more !!!
was sent again
I'm sorry there will be no more updates.
For those who want to edit make improvements this unlocked
USS Dwight D. Eisenhower (CVN-69).
Features of the model:
- The model supports the basic functions of the game
- High-quality 3D model
- HD quality textures
"There are all the lodges
- LQ interior
- There are collisions.
Please show what you with new models update !!!
Please show your support by donating. This helps me afford the things I need to continue mod etc. I will improve even more !!!
Subido por primera vez: 27 de enero de 2020
Última actualización: 27 de enero de 2020
Descarga más reciente: hace 3 horas
24 Comentarios
Attention this MOD
was sent again
I'm sorry there will be no more updates.
For those who want to edit make improvements this unlocked
USS Dwight D. Eisenhower (CVN-69).
Features of the model:
- The model supports the basic functions of the game
- High-quality 3D model
- HD quality textures
"There are all the lodges
- LQ interior
- There are collisions.
Please show what you with new models update !!!
Please show your support by donating. This helps me afford the things I need to continue mod etc. I will improve even more !!!
was sent again
I'm sorry there will be no more updates.
For those who want to edit make improvements this unlocked
USS Dwight D. Eisenhower (CVN-69).
Features of the model:
- The model supports the basic functions of the game
- High-quality 3D model
- HD quality textures
"There are all the lodges
- LQ interior
- There are collisions.
Please show what you with new models update !!!
Please show your support by donating. This helps me afford the things I need to continue mod etc. I will improve even more !!!
Subido por primera vez: 27 de enero de 2020
Última actualización: 27 de enero de 2020
Descarga más reciente: hace 3 horas
is this driveable? if so what is the name for it to search for it? or where can i find it in the trainer
@DJMAN Yes, it is airship and the name is "Nimitz", you need to read TXT what have folder... it is so simple to read to understand how it works and it already gives a negative result for the work and this is why I stopped doing MODS.
Add-on
4. USS Dwight D. Eisenhower (CVN-69) : add-on : nimitz
@CANAL EMBRAER GTA Oi Amigo, tudo bem ? Thank you for this Aircraft Carrier Mod. Do you know if the elevator finally working(in this version of Aircraft Carrier) ?
(By Elevator I mean the elevator that lifts aircraft from boxes to the Deck)
how to spawm ?
amazing mod. downloaded this a while ago but saw that a lot of reviews were negative so decided to leave this.
@babiisosa yes thanks for the support but i hope someone improves it is unlocked for editing and maybe script mod.
@canal embraer gta great job with this!
@CANAL EMBRAER GTA hi can i use this w my enhanced native trainer? i even tried installing titanic mod too and i got it to spawn in game but when i try goin forward or reverse it then starts jumpin all weird then starts sinking..
Hey any chance you could make a C2 greyhound for us. We play on San Andreas Flight Simulator, it's a great server and we would love this plane, Feel free to check us out!
@sseanrr Sorry, I don't make mods.
@nikochico56 Hum sorry I have no idea why this happens ...
Can I destroy it or sink it?
UPDATE: Perfected Handling.Meta for USS Dwight Eisenhower aircraft carrier for improved speed, maneuverability, and stability.
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>nimitz</handlingName>
<fMass value="1000000.000000" />
<fInitialDragCoeff value="20.000000" />
<fPercentSubmerged value="36.000000" />
<vecCentreOfMassOffset x="0.000000" y="-24.000000" z="-98.000000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="8.50000" />
<fDriveInertia value="7.500000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="150.000000" />
<fBrakeForce value="0.200000" />
<fBrakeBiasFront value="0.500000" />
<fHandBrakeForce value="0.200000" />
<fSteeringLock value="120.000000" />
<fTractionCurveMax value="0.000000" />
<fTractionCurveMin value="0.000000" />
<fTractionCurveLateral value="8.000000" />
<fTractionSpringDeltaMax value="0.100000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.950000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="3.000000" />
<fSuspensionCompDamp value="0.000000" />
<fSuspensionReboundDamp value="0.000000" />
<fSuspensionUpperLimit value="0.000000" />
<fSuspensionLowerLimit value="0.000000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.000000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="0.000000" />
<fWeaponDamageMult value="0.000000" />
<fDeformationDamageMult value="0.000000" />
<fEngineDamageMult value="0.000000" />
<fPetrolTankVolume value="2.000000" />
<fOilVolume value="3.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>80008000</strModelFlags>
<strHandlingFlags>04000000</strHandlingFlags>
<strDamageFlags>20</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CBoatHandlingData">
<fBoxFrontMult value="0.700000" />
<fBoxRearMult value="0.700000" />
<fBoxSideMult value="0.700000" />
<fSampleTop value="0.010000" />
<fSampleBottom value="0.100000" />
<fAquaplaneForce value="0.100000" />
<fAquaplanePushWaterMult value="0.700000" />
<fAquaplanePushWaterCap value="0.700000" />
<fAquaplanePushWaterApply value="0.002000" />
<fRudderForce value="3.400000" />
<fRudderOffsetSubmerge value="0.000000" />
<fRudderOffsetForce value="3.000000" />
<fRudderOffsetForceZMult value="0.800000" />
<fWaveAudioMult value="4.000000" />
<vecMoveResistance x="6.500000" y="500.000000" z="80.000000" />
<vecTurnResistance x="3.340000" y="2.300000" z="0.040000" />
<fLook_L_R_CamHeight value="4.000000" />
<fDragCoefficient value="2.000000" />
<fKeelSphereSize value="0.000000" />
<fPropRadius value="0.400000" />
<fLowLodAngOffset value="-0.01385818" />
<fLowLodDraughtOffset value="0.23926334" />
<fImpellerOffset value="3.110000" />
<fImpellerForceMult value="0.110000" />
<fDinghySphereBuoyConst value="0.000000" />
<fProwRaiseMult value="0.400000" />
</Item>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_RADAR</Item>
<Item>VEHICLE_WEAPON_RADAR</Item>
<Item>VEHICLE_WEAPON_RADAR</Item>
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
0.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
0.000000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.000000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
0.000000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
0.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
0.000000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
help me
This aircraft carrier nothing when I take off by fighter on Runway
I have a question, can you land jets on it or is it just a drivable vehicle?
@ChickenWings123 you can land plane on it too.
Can anyone answer me why I parked the boat and kept moving forward so it was difficult for me to release the fighter
@dogmo911 You can 'freeze' the vehicle using Menyoo or some other trainers.
Any updates for this mod?
Would love to include it in my upcoming Army mod.