133.063
871
133.063
871
I have recently been working on bringing some of GTAIVs interiors over to GTAV. Here is one of them.
Located in Vespucci in the current burgershot building which Rockstar converted straight from GTAIV but never included the interior.
Included is a Single Player DLC and a FiveM Resource so you can use it where you please.
Installation
Single Player
Copy this folder into "mods/update/x64/dlcpacks"
Then add the following link to the bottom of your dlclist.xml which is located at "mods/update.rpf/common/data"
dlcpacks:/burgershot/
FiveM
Copy this folder into your servers resources folder and add "start burgershot" to your server.cfg and that's all you need to do.
Please do not reupload this anywhere without my prior permission. If you are going to use this in a mod showcase YouTube video please link back to the original mod.
V2.0
V1.8
V1.7
V1.6
V1.5
V1.4
V1.3
V1.2
V1.1
Big shoutout to dexyfex for making Codewalker. Also to FiveM for all their work on making easy converting tools. If it wasn't for them these guys none of this would be possible.
Located in Vespucci in the current burgershot building which Rockstar converted straight from GTAIV but never included the interior.
Included is a Single Player DLC and a FiveM Resource so you can use it where you please.
Installation
Single Player
Copy this folder into "mods/update/x64/dlcpacks"
Then add the following link to the bottom of your dlclist.xml which is located at "mods/update.rpf/common/data"
dlcpacks:/burgershot/
FiveM
Copy this folder into your servers resources folder and add "start burgershot" to your server.cfg and that's all you need to do.
Please do not reupload this anywhere without my prior permission. If you are going to use this in a mod showcase YouTube video please link back to the original mod.
V2.0
- Entire lighting redone
- Added bathrooms
- Added a walkin freezer
- Added a staff hallway entrance using the exterior door (Not sure how this will effect the mission that uses this door)
- Removed unused files
- Added an interior lod
- Removed the particle effects from the fryers since it's audio didn't work when not looking at it
- Some other stuff I probably forgot
V1.8
- Restructured dlc.rpf to match more closely to Rockstar DLCs
- Added an interior minimap thanks to WildBrick142 (https://www.gta5-mods.com/users/WildBrick142)
V1.7
- Added a custom timecycmod to make the interior appear more grimey and dirty
- Added some particle effects such as cockroaches, deep fryers and taps leaking
- Made the signs inside the restaurant emit light makes the place look way cooler at night
- Removed unused archetype definitions and models
V1.6
- Renamed all the assets to use custom names so it doesn't conflict with other mods
- Fixed the lighting flickering between rooms and near walls
V1.5
- Fixed poly edge count errors on collisions caused by broken OpenIV/GIMS
V1.4
- Added the missing hi@ collision so bullets go through the doors
- Added food/drinks/trays/rubbish around the restaurant
- Added some replacement doors to the back area so you can get out back and behind the counter
V1.3
- Edited the occluder so the outside should never despawn while inside
- Fixed more benches that fell through the map
V1.2
- Fixed interior lighting during the day by making the lights on 24/7 rather than just at night
- Added some missing props in the FiveM version
V1.1
- Defragged SP DLC to reduce file size
- Fixed benches that fell through the map
Big shoutout to dexyfex for making Codewalker. Also to FiveM for all their work on making easy converting tools. If it wasn't for them these guys none of this would be possible.
Subido por primera vez: 9 de enero de 2019
Última actualización: 13 de julio de 2020
Descarga más reciente: hace 10 minutos
277 Comentarios
More mods by Smallo:
I have recently been working on bringing some of GTAIVs interiors over to GTAV. Here is one of them.
Located in Vespucci in the current burgershot building which Rockstar converted straight from GTAIV but never included the interior.
Included is a Single Player DLC and a FiveM Resource so you can use it where you please.
Installation
Single Player
Copy this folder into "mods/update/x64/dlcpacks"
Then add the following link to the bottom of your dlclist.xml which is located at "mods/update.rpf/common/data"
dlcpacks:/burgershot/
FiveM
Copy this folder into your servers resources folder and add "start burgershot" to your server.cfg and that's all you need to do.
Please do not reupload this anywhere without my prior permission. If you are going to use this in a mod showcase YouTube video please link back to the original mod.
V2.0
V1.8
V1.7
V1.6
V1.5
V1.4
V1.3
V1.2
V1.1
Big shoutout to dexyfex for making Codewalker. Also to FiveM for all their work on making easy converting tools. If it wasn't for them these guys none of this would be possible.
Located in Vespucci in the current burgershot building which Rockstar converted straight from GTAIV but never included the interior.
Included is a Single Player DLC and a FiveM Resource so you can use it where you please.
Installation
Single Player
Copy this folder into "mods/update/x64/dlcpacks"
Then add the following link to the bottom of your dlclist.xml which is located at "mods/update.rpf/common/data"
dlcpacks:/burgershot/
FiveM
Copy this folder into your servers resources folder and add "start burgershot" to your server.cfg and that's all you need to do.
Please do not reupload this anywhere without my prior permission. If you are going to use this in a mod showcase YouTube video please link back to the original mod.
V2.0
- Entire lighting redone
- Added bathrooms
- Added a walkin freezer
- Added a staff hallway entrance using the exterior door (Not sure how this will effect the mission that uses this door)
- Removed unused files
- Added an interior lod
- Removed the particle effects from the fryers since it's audio didn't work when not looking at it
- Some other stuff I probably forgot
V1.8
- Restructured dlc.rpf to match more closely to Rockstar DLCs
- Added an interior minimap thanks to WildBrick142 (https://www.gta5-mods.com/users/WildBrick142)
V1.7
- Added a custom timecycmod to make the interior appear more grimey and dirty
- Added some particle effects such as cockroaches, deep fryers and taps leaking
- Made the signs inside the restaurant emit light makes the place look way cooler at night
- Removed unused archetype definitions and models
V1.6
- Renamed all the assets to use custom names so it doesn't conflict with other mods
- Fixed the lighting flickering between rooms and near walls
V1.5
- Fixed poly edge count errors on collisions caused by broken OpenIV/GIMS
V1.4
- Added the missing hi@ collision so bullets go through the doors
- Added food/drinks/trays/rubbish around the restaurant
- Added some replacement doors to the back area so you can get out back and behind the counter
V1.3
- Edited the occluder so the outside should never despawn while inside
- Fixed more benches that fell through the map
V1.2
- Fixed interior lighting during the day by making the lights on 24/7 rather than just at night
- Added some missing props in the FiveM version
V1.1
- Defragged SP DLC to reduce file size
- Fixed benches that fell through the map
Big shoutout to dexyfex for making Codewalker. Also to FiveM for all their work on making easy converting tools. If it wasn't for them these guys none of this would be possible.
Subido por primera vez: 9 de enero de 2019
Última actualización: 13 de julio de 2020
Descarga más reciente: hace 10 minutos
If you are experiencing crashes and are running the online map then try deleting `vb_03.ymap` and `vb_03_strm_0.ymap` from `burgershot\dlc.rpf\x64\levels\gta5\meta.rpf`
For texture issues, delete the *.ymaps in the basev *.rpf
Works great with the fix that @LamarDav1s provided thx!
Hi if someone have version 2.0 SP with worked correctly window for enabled MP map. Could put link for download?
https://www.mediafire.com/file/le8t22c0bf2qbmm/Burgershot_1.8.rar/file this worked for me in SP
can anyone fix the gray texture while outside please?
@Rivdoric's fix seems to work well, thank you (Scroll up)!
There is one white door though on the side that leads nowhere and next to the wall is a bathroom, so maybe it'd be possible to remove the unnecessary door? And also it really needs a fix on the lighting. :)
Hi I'm fix version SP 2.0 and this is link
https://www.mediafire.com/file/u04td88l2zt38ks/2.0_SP_fix_burgershot.rar/file
@gongel your a life saver
@FNaFierForeverNew No problem:) . For me jedijosh script doesn't work ehhh.
@gongel if you want it to work Place WorkingBurgerShot.dll, irrKlang.NET4.dll, ikpFlac.dll and WorkingBurgerShot folder into your scripts folder. Place ikpMP3.dll in your root folder also get nativeui and ill work
@FNaFierForeverNew It doesn't work for me :)
@gongel try updating scripthookv
@FNaFierForeverNew still nothing
@gongel ok uhh are you sure you downloaded it right maybe try redownloadingi only have this mod and working burger shot and ghosts exposed and bigfoot and it works fine
@gongel try updating your game
Thx, working 100%
@gongel now works perfect with 1.3274t! Thank you so much!
@gongel You're a life saver, thanks a lot, completely fixed the grey texture on windows and doors
For texture issues, delete the *.ymaps in the basev *.rpf
@LeglessPro thanks!! it's working!