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7.743
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Information:
This script activates the "alternative" animations for swimming underwater (used in the mission "Monkey Business").
The animations are activated only when wearing scuba flippers (a trainer is required to equip them) and with a specific set of characters (but there's an option to extend this to other characters too).
Supported character models:
- Michael.
- Franklin.
- Trevor.
- MP Freemode female and male.
- Steve Haines.
- Dave Northon.
- The gunman ("h_c_gunman") from the heist missions.
- Niko Bellic.
Requirements:
Script Hook V .NET.
Installation:
Move "DivingMotion.cs" and "DivingMotion.ini" in the "scripts" folder. In order to activate the animations with any other character model, set "Global Animations" to true in "DivingMotion.ini".
Special Thanks:
alloc8or for the Native DB.
Changelog:
v2.0
Removed the code realted to the MP characters scuba gear light as it doesn't work properly and the light doesn't render in the Rockstar Editor.
Changed the way the animations are applied to "non supported" characters. Setting "Global Animations" in the ini to true will make it so that any character model will use these animations. Note: the "supported" models will still be tied to the scuba flippers check.
Updated "DivingMotion.cs", "DivingMotion.ini" and the installation instructions.
This script activates the "alternative" animations for swimming underwater (used in the mission "Monkey Business").
The animations are activated only when wearing scuba flippers (a trainer is required to equip them) and with a specific set of characters (but there's an option to extend this to other characters too).
Supported character models:
- Michael.
- Franklin.
- Trevor.
- MP Freemode female and male.
- Steve Haines.
- Dave Northon.
- The gunman ("h_c_gunman") from the heist missions.
- Niko Bellic.
Requirements:
Script Hook V .NET.
Installation:
Move "DivingMotion.cs" and "DivingMotion.ini" in the "scripts" folder. In order to activate the animations with any other character model, set "Global Animations" to true in "DivingMotion.ini".
Special Thanks:
alloc8or for the Native DB.
Changelog:
v2.0
Removed the code realted to the MP characters scuba gear light as it doesn't work properly and the light doesn't render in the Rockstar Editor.
Changed the way the animations are applied to "non supported" characters. Setting "Global Animations" in the ini to true will make it so that any character model will use these animations. Note: the "supported" models will still be tied to the scuba flippers check.
Updated "DivingMotion.cs", "DivingMotion.ini" and the installation instructions.
Subido por primera vez: 1 de mayo de 2018
Última actualización: 7 de agosto de 2021
Descarga más reciente: hace 2 horas
42 Comentarios
More mods by Alex106:
Information:
This script activates the "alternative" animations for swimming underwater (used in the mission "Monkey Business").
The animations are activated only when wearing scuba flippers (a trainer is required to equip them) and with a specific set of characters (but there's an option to extend this to other characters too).
Supported character models:
- Michael.
- Franklin.
- Trevor.
- MP Freemode female and male.
- Steve Haines.
- Dave Northon.
- The gunman ("h_c_gunman") from the heist missions.
- Niko Bellic.
Requirements:
Script Hook V .NET.
Installation:
Move "DivingMotion.cs" and "DivingMotion.ini" in the "scripts" folder. In order to activate the animations with any other character model, set "Global Animations" to true in "DivingMotion.ini".
Special Thanks:
alloc8or for the Native DB.
Changelog:
v2.0
Removed the code realted to the MP characters scuba gear light as it doesn't work properly and the light doesn't render in the Rockstar Editor.
Changed the way the animations are applied to "non supported" characters. Setting "Global Animations" in the ini to true will make it so that any character model will use these animations. Note: the "supported" models will still be tied to the scuba flippers check.
Updated "DivingMotion.cs", "DivingMotion.ini" and the installation instructions.
This script activates the "alternative" animations for swimming underwater (used in the mission "Monkey Business").
The animations are activated only when wearing scuba flippers (a trainer is required to equip them) and with a specific set of characters (but there's an option to extend this to other characters too).
Supported character models:
- Michael.
- Franklin.
- Trevor.
- MP Freemode female and male.
- Steve Haines.
- Dave Northon.
- The gunman ("h_c_gunman") from the heist missions.
- Niko Bellic.
Requirements:
Script Hook V .NET.
Installation:
Move "DivingMotion.cs" and "DivingMotion.ini" in the "scripts" folder. In order to activate the animations with any other character model, set "Global Animations" to true in "DivingMotion.ini".
Special Thanks:
alloc8or for the Native DB.
Changelog:
v2.0
Removed the code realted to the MP characters scuba gear light as it doesn't work properly and the light doesn't render in the Rockstar Editor.
Changed the way the animations are applied to "non supported" characters. Setting "Global Animations" in the ini to true will make it so that any character model will use these animations. Note: the "supported" models will still be tied to the scuba flippers check.
Updated "DivingMotion.cs", "DivingMotion.ini" and the installation instructions.
Subido por primera vez: 1 de mayo de 2018
Última actualización: 7 de agosto de 2021
Descarga más reciente: hace 2 horas
@Alex106 okay thanks for the response mate.
@Alex106 where do I get the scuba flippers.
@LHSQ You can only equip them with a trainer.
@Alex thanks for the reply.
@Alex106
Finally a toggle key! Yey!
i like this. i dl'd it. but im stickin with the old one for now. im used to it and love it. THANKS, GREAT JOB ALL AROUND!
@Alex106
I remember the oxigen cans you can use in GTAO (it came out in Doomsday DLC), which comes with limited oxygen, it would be cool to have that too in SP (As a standalone mod maybe).
need lastest gta v?me not working
@putraflash he works fine you followed the read me ?
is there any way i can get the diving outfit w the oxygen tank and flippers without doin the mission already?
Hello! How to get the full diving gear using menyoo?
@Alex106 what's the name of the anim move set for the diver movement animation? like for example:"creatures@shark@move" y'know what the name of this anim might be?
@Paynegraintrayne
The clip dictionary is "swimming@scuba".
As for the animations, here's the list https://pastebin.com/Nb7ctQRR
@Alex106 much obliged ;)
how to turn on lights of the gear?
Working but can u make to automatic on at start game?
Can you turn the light on and off in-game and is there any way you can kill the script where player characters (sp&mp) automatically dump the scuba gear the instant they set foot on land? Cheers.
The animation works well for this mod but I noticed that whenever I swim with the MP character (Male or, Female) at night, the scuba gear light still won't turn on.
Hi i made a scuba model anyway to activate it for other clothing pieces
Does anyone know where I can find the files to edit the scuba diving motion? Ped is going forward too fast, that's not realistic.