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@GreenAid If you mean in "carvariations.meta" I did that, and it works fine if you add the car in "popgroups.ymt". Car spawns in traffic with the correct colors according to the liveries. But trainers ignore this, and spawn liveries (each one) in different way. I can't say "random" because there is an order just it does not match "carvariations.meta" order.
@satyricon84 Yes, there are 10 liveries ( two of "sing_x" are blank, so if someone add the car with script it can also spawn with no livery in traffic). Not all trainers act the same way, and that was my biggest dilemma as to how to set up liveries. I finally decided to include both ways so that something works with one and something with the other way ...
@satyricon84 simple trainer spawns this car with no livery, but you should get liveries in Livery Menu under "Benny's Livery"
@satyricon84 How do you spawn car? Is it Menyoo?
@GGmod I just made two different versions of the car
@MrGTAmodsgerman Thank You, I will check it.
@TM1195 No, it is not made for the livery, body paint is PAINT:1, and it is mapped for the specular map (uv1) and dirt map (uv2)
@JohnCarter1 I don't know if it's possible to include sound mode with the car ... as far as I can see they come separately. "Glendale" is inspired by the W115 diesel, its sound is not too bad. And maybe some sound expert will make an add-on sound for the OM615. I see that there have been a lot of sound mods lately
@pumaone Thanks, this support is enough ... if I start working for money it will no longer be fun but work ... I want to have fun :)
@Jocoer I did my best. If I could do better I would. And a "heavier" model ?... maybe I could make a 5-cylinder petrol w114 ... @satyricon84 maybe also with US specs.
I personally prefer stock cars for the people. "W115 200d" is probably one of the most used taxi cars in the world of all time... I believe there are still some somewhere on the globe